class GathersController < ApplicationController before_filter :get_gather, except: [:latest, :index, :create] respond_to :html, :js def index @gathers = Gather.ordered.limit(50).all end def show render layout: 'full' end def latest @gather = Gather.last(params[:game]) redirect_to @gather end def edit @gather.admin = true end def create @gather = Gather.new @gather.category_id = params[:gather][:category_id] raise AccessError unless @gather.can_create? cuser if @gather.save flash[:notice] = t(:gather_create) end redirect_to_back end def update @gather = Gather.basic.find(params[:id]) raise AccessError unless @gather.can_update? cuser Gatherer.transaction do Gather.transaction do if @gather.update_attributes params[:gather] flash[:notice] = 'Gather was successfully updated.' end end end redirect_to @gather end def pick @gatherer = @gather.gatherers.find(params[:player]) raise AccessError unless @gatherer.can_update? cuser, params Gatherer.transaction do Gather.transaction do if @gatherer.update_attribute :team, @gatherer.gather.turn flash[:notice] = t(:gathers_user_pick) else flash[:error] = @gatherer.errors.full_messages.to_s end end end redirect_to @gather end private def get_gather Gather.transaction do @gather = Gather.basic.find(params[:id], :lock => true) @gather.refresh cuser end @gatherer = @gather.gatherers.of_user(cuser).first if cuser update_gatherers end def update_gatherers # Update user that has left and came back if @gatherer and @gatherer.status == Gatherer::STATE_LEAVING @gatherer.update_attribute(:status, Gatherer::STATE_ACTIVE) end # Remove any users that left over 30 seconds ago removed_users = false @gather.gatherers.each do |gatherer| if gatherer.status == Gatherer::STATE_LEAVING and gatherer.updated_at < Time.now - 30 removed_users = true gatherer.destroy end end @gather.reload if removed_users end end