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43 lines
799 B
C++
43 lines
799 B
C++
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// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\knife\v_knife_HV.mdl"
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$modelname "v_kn_hv.mdl"
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$cd "."
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$cdtexture "."
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$cliptotextures
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$scale 1.0
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$bodygroup "body"
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{
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studio "knife_ref_HV"
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}
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$flags 0
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$hbox 0 "Bone26" -1.8 -2.14 -0.47 1.82 1.173586 1.17
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$hbox 0 "Bone27" -2.14 -1.72 -0.4 0 0 1.27
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$hbox 0 "Bone25" -2.97 -4.59 -2.4 3.32 11.039249 2.6
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$hbox 0 "Bone03" -1.8 -2.14 -1.18 1.83 1.174229 0.46
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$hbox 0 "Bone04" -2.33 -1.36 -1.26 0 0 0.16
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$hbox 0 "Bone47" -2.98 -4.59 -2.61 3.32 10.49 2.4
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$sequence "idle1" {
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"v_kn_hv_anims\idle1"
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fps 10
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}
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$sequence "idle2" {
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"v_kn_hv_anims\idle2"
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fps 10
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}
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$sequence "attack1" {
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"v_kn_hv_anims\attack1"
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fps 25
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}
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$sequence "attack2" {
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"v_kn_hv_anims\attack2"
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fps 25
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}
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$sequence "draw" {
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"v_kn_hv_anims\draw"
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fps 18
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}
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