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80 lines
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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
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<H2><A NAME="FSOUND_SetVolumeAbsolute">FSOUND_SetVolumeAbsolute</A></H2>
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Sets a channels volume linearly.<BR>
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This function is NOT affected by master volume.<BR>
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This function is used when you want to quiet everything down using FSOUND_SetSFXMasterVolume, but make <BR>
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a channel prominent.<BR>
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<P>
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<B>signed char F_API </B><B> </B><B>FSOUND_SetVolumeAbsolute</B><B>(</B><BR>
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<B>int </B><B> </B><I>channel</I><B>,</B><BR>
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<B>int </B><B> </B><I>vol</I><BR>
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<B>);</B><BR>
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<H3>Parameters</H3>
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<TABLE>
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<TR VALIGN=top><TD><I>channel</I></TD>
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<TD>The channel number/handle to change the volume for. FSOUND_ALL can also be used (see remarks)<BR>
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</TD><TR VALIGN=top><TD><I>vol</I></TD>
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<TD>The volume to set. Valid ranges are from 0 (silent) to 255 (full volume)<BR>
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</TD></TABLE>
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<H3>Return Value</H3>
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On success, TRUE is returned.<BR>
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On failure, FALSE is returned.<BR>
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<H3>Remarks</H3>
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FSOUND_ALL is supported. Passing this will set the absolute volume of ALL channels available.<BR>
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If FSOUND_ALL is used the last channel success flag will be returned. This return value is not useful in most circumstances.<BR>
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-------------<BR>
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A good example of this function being used for a game needing a voice over.<BR>
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If all the background sounds were too loud and drowned out the voice over, there is no way to<BR>
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feasibly go through all the sfx channels and lower the background noise volumes (some might be allocated by music). <BR>
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Simply lower the background noise with FSOUND_SetSFXMasterVolume, and use FSOUND_SetVolumeAbsolute to bring <BR>
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up the volume of the voice over to full, and you will get one channel standing out amongst the rest.<BR>
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___________________<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
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<H3>See Also</H3>
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<A HREF="FSOUND_GetVolume.html">FSOUND_GetVolume</A>
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,
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<A HREF="FSOUND_SetSFXMasterVolume.html">FSOUND_SetSFXMasterVolume</A>
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,
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<A HREF="FSOUND_SetVolume.html">FSOUND_SetVolume</A>
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,
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<A HREF="FSOUND_SetVolumeAbsolute.html">FSOUND_SetVolumeAbsolute</A>
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<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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<FONT SIZE="-2">Generated Thu Dec 15 17:31:34 2005
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by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
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