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43 lines
1 KiB
C++
43 lines
1 KiB
C++
#ifndef CHAT_PANEL_H
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#define CHAT_PANEL_H
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#include <VGUI.h>
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#include <VGUI_KeyCode.h>
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#include <VGUI_Panel.h>
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#include "vgui_defaultinputsignal.h"
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#include "AvHFont.h"
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#include <string>
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#include <SDL2/SDL_events.h> //#define VK_ESCAPE 0x1B
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#include <SDL2/SDL_keyboard.h> //#define VK_RETURN 0x0D
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#include <SDL2/SDL_keycode.h> //#define VK_CAPITAL 0x14
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class ChatPanel : public vgui::Panel, public vgui::CDefaultInputSignal
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{
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public:
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ChatPanel(int x, int y, int wide, int tall);
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void CancelChat();
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void SetChatMode(std::string sChatMode);
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void KeyEvent(int iKeydown);
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void KeyDown(int virtualKey, int scanCode);
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// Checks if a key was pushed since the chat window was opened.
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bool WasKeyPushed(int virtualKey) const;
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virtual void paint();
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virtual void paintBackground();
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const static char* chatModeAll;
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const static char* chatModeTeam;
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private:
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std::string mText;
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std::string mChatMode;
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std::string UTF8toASCII(unsigned char* multibyte);
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bool mKeyPushed[256];
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SDL_Event event;
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};
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#endif
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