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27 lines
934 B
C++
27 lines
934 B
C++
// ============================== LADDER =======================================
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class CBaseTrigger : public CBaseToggle
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{
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public:
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void EXPORT TeleportTouch ( CBaseEntity *pOther );
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void KeyValue( KeyValueData *pkvd );
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void EXPORT MultiTouch( CBaseEntity *pOther );
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void EXPORT HurtTouch ( CBaseEntity *pOther );
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void EXPORT CDAudioTouch ( CBaseEntity *pOther );
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void ActivateMultiTrigger( CBaseEntity *pActivator );
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void EXPORT MultiWaitOver( void );
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void EXPORT CounterUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
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void EXPORT ToggleUse ( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
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void InitTrigger( void );
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virtual int ObjectCaps( void ) { return CBaseToggle :: ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
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};
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class CLadder : public CBaseTrigger
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{
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public:
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void KeyValue( KeyValueData *pkvd );
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void Spawn( void );
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void Precache( void );
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};
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