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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@85 67975925-1194-0748-b3d5-c16f83f1a3a1
189 lines
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11 KiB
HTML
189 lines
No EOL
11 KiB
HTML
<HTML>
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<HEAD>
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<TITLE>Natural Selection Manual</TITLE>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
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<link rel="stylesheet" href="css/alien.css" type="text/css">
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</HEAD>
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<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif','images/images/alien_bacterium_s.gif','images/images/alien_hive_s.gif','images/images/alien_chambers_s.gif','images/images/alien_species_s.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
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<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
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<tr>
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<td> <img src="images/design/spacer.gif" width=40 height=1></td>
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<td> <img src="images/design/spacer.gif" width=33 height=1></td>
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<td> <img src="images/design/spacer.gif" width=24 height=1></td>
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<td> <img src="images/design/spacer.gif" width=375 height=1></td>
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<td> <img src="images/design/spacer.gif" width=82 height=1></td>
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<td> <img src="images/design/spacer.gif" width=175 height=1></td>
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<td> <img src="images/design/spacer.gif" width=39 height=1></td>
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</tr>
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<tr>
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<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
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<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
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<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
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</tr>
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<tr>
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<td height="103" valign="top"><img src="images/design/red/surround_title_w.gif" width="40" height="103"></td>
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<td colspan=3 height="103" valign="top">
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<table border="0" cellspacing="0" cellpadding="0" height="103">
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<tr>
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<td height="57"><img src="images/design/red/surround_title_animated.gif" width="432" height="57"></td>
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</tr>
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<tr>
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<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa
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Data</a> :: <a href="alien_species.html" class="sectionlink">Species</a>
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:: <a href="alien_evolutions.html" class="sectionlink">Evolutions</a>
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:: <a href="alien_evolutions_d.html" class="sectionlink">Defensive</a>:
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Redemption</font></span></td>
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</tr>
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</table>
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</td>
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<td height="103" valign="top"><img src="images/design/red/surround_title_c.gif" width="82" height="103"></td>
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<td height="103" valign="top">
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<table border="0" cellspacing="0" cellpadding="0" height="103">
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<tr>
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<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
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</tr>
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<tr>
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<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
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</tr>
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<tr>
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<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
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</tr>
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<tr>
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<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
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</tr>
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</table>
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</td>
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<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
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</tr>
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<tr>
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<td height="103" valign="top" colspan="7">
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<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
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<tr>
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<td background="images/design/red/surround_w.gif"><img src="images/design/red/surround_w.gif" width="40" height="482"></td>
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<td width="472" background="images/design/red/background.gif" valign="top">
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<p><img src="images/design/red/background_n.gif" width="689" height="16"></p>
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<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
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<tr>
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<td align="center" valign="top">
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<table width="100" border="0" cellspacing="0" cellpadding="0">
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<tr>
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<td><img src="images/titles/alien_redemption.gif" width="628" height="25" hspace="25"></td>
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</tr>
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<tr>
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<td>
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<table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#330000" align="center" bordercolor="#CC0000">
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<tr>
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<td>
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<p><b>Summary:</b> when near death, alien disappears,
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reappearing at a hive.</p>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td>
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<table width="628" border="0" cellspacing="5" cellpadding="5" align="center">
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<tr>
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<td>
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<p><b>Observation:</b> "There's this one ballsy
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Skulk, makes a run on the base. We all stop what
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we're doing and lay down suppressing fire. It's
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in mid-air, comin' right at me (I notice it's
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missing half of a tooth, that's how close it gets)
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– when it just disappears. Gone. We all look
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at each other like 'Okaaaay …' and get back
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to work. A minute later, a Skulk makes a run on
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the base from another direction, starts chewin'
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on our resource tower. We just cover the area
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with a blanket of bullets and it disappears. So
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sure. Whatever. The third time I recognize the
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sucker. It zips up the wall and drops right on
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top of me. I get to look right up its throat.
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It's the same Skulk. I'd swear to God."</p>
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<p>Thesis: This, paired with the "<a href="alien_fade_hive.html">blink</a>"
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ability, may be the most scientifically troubling
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of alien evolutions. The two must be related,
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but it is unclear how – and any "experiment"
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that might "test" these abilities is,
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at this juncture, impractical. The best idea so
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far is that a new body is created back at the
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hive, and the alien's unique information (memories,
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etc.) is somehow transferred to it. This information
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is probably stored in some transmission-ready
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bacterial form, that is released when the creature
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sustains too much damage – much like a mushroom
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shooting off its spores when it is stepped on.</p>
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<p>The redemption ability does not appear to be
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one hundred percent certain. As an alien drops
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below a certain health limit, there seems to be
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an increasing chance that it will be redeemed.
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With each increased level of this evolution, the
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chance of redemption improves.</p>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
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<tr>
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<td align="center" valign="top">
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<div align="center"> </div>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</td>
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<td background="images/design/red/surround_e.gif"><img src="images/design/red/surround_e.gif" width="37" height="482"></td>
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</tr>
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<tr>
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<td colspan="3" height="2"><img src="images/design/red/surround_s.gif" width="768" height="81"></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</BODY>
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</HTML> |