mirror of
https://github.com/ENSL/NS.git
synced 2024-11-23 04:52:15 +00:00
34 lines
1 KiB
C
34 lines
1 KiB
C
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
#if !defined( PM_MATERIALSH )
|
|
#define PM_MATERIALSH
|
|
#pragma once
|
|
|
|
#define CBTEXTURENAMEMAX 13 // only load first n chars of name
|
|
|
|
#define CHAR_TEX_CONCRETE 'C' // texture types
|
|
#define CHAR_TEX_METAL 'M'
|
|
#define CHAR_TEX_DIRT 'D'
|
|
#define CHAR_TEX_VENT 'V'
|
|
#define CHAR_TEX_GRATE 'G'
|
|
#define CHAR_TEX_TILE 'T'
|
|
#define CHAR_TEX_SLOSH 'S'
|
|
#define CHAR_TEX_WOOD 'W'
|
|
#define CHAR_TEX_COMPUTER 'P'
|
|
#define CHAR_TEX_GLASS 'Y'
|
|
#define CHAR_TEX_FLESH 'F'
|
|
#define CHAR_TEX_SNOW 'N'
|
|
|
|
#endif // !PM_MATERIALSH
|