NS/main/source/includes/glew/GL
pierow 8ab1a69972 add postprocessing
- add GLSL postprocessing shader to world view and have it replicate the old gamma ramp
- clear framebuffer between frames to fix visual bugs outside map
- remove old gamma ramp code (was disabled) and remove gamma adjustments to hud elements as they're now unaffected by the shader
- additional visual preset config updates
2024-02-28 22:36:49 -05:00
..
eglew.h add postprocessing 2024-02-28 22:36:49 -05:00
glew.c add postprocessing 2024-02-28 22:36:49 -05:00
glew.h add postprocessing 2024-02-28 22:36:49 -05:00
glxew.h add postprocessing 2024-02-28 22:36:49 -05:00
wglew.h add postprocessing 2024-02-28 22:36:49 -05:00