NS/main/shaders
pierow 8ab1a69972 add postprocessing
- add GLSL postprocessing shader to world view and have it replicate the old gamma ramp
- clear framebuffer between frames to fix visual bugs outside map
- remove old gamma ramp code (was disabled) and remove gamma adjustments to hud elements as they're now unaffected by the shader
- additional visual preset config updates
2024-02-28 22:36:49 -05:00
..
fs.shaders add postprocessing 2024-02-28 22:36:49 -05:00
vs.shaders add postprocessing 2024-02-28 22:36:49 -05:00