NS/main/config.cfg
pierow 8fde5dc37c NS preset switcher WIP
- needs sv_allow_shaders and hl25 at the moment and it piggybacks off the hl25 overbright shader using the average gamma ramp setting for ns maps.
2024-01-30 01:02:16 -05:00

190 lines
3.8 KiB
INI

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "messagemode"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "impulse 123"
bind "." "impulse 124"
bind "/" "impulse 125"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+showmap"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "impulse 3"
bind "l" "impulse 105"
bind "q" "lastinv"
bind "r" "+movement"
bind "s" "+back"
bind "b" "impulse 11"
bind "t" "+popupmenu"
bind "u" "messagemode2"
bind "v" "impulse 10"
bind "w" "+forward"
bind "x" "impulse 14"
bind "y" "messagemode"
bind "z" "impulse 80"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "jointeamone"
bind "F2" "jointeamtwo"
bind "F3" "autoassign"
bind "F4" "readyroom"
bind "F5" "snapshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+movement"
bind "MOUSE3" "+popupmenu"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "144.889999"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_cmhotkeys "qwerasdfzxcv"
cl_customcrosshair "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "0"
cl_forcedefaultfov "0"
cl_gammaramp "0"
cl_highdetail "1"
cl_himodels "0"
cl_iconb "221"
cl_icong "149"
cl_iconr "0"
cl_idealpitchscale "0.8"
cl_labelhivesight "1"
cl_labelmaps "1"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicvolume "0.6"
cl_musicenabled "1"
cl_particleinfo "0"
cl_quickselecttime ".15"
cl_timeout "60"
cl_updaterate "100"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "0"
fps_max "250"
fps_override "1"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0.1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_use_shaders "1"
gl_vsync "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "barney"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "NSPlayer"
net_graph "0"
net_graphpos "1"
net_scale "5"
rate "30000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "151.169998"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.500000"
m_rawinput "1"
zoom_sensitivity_ratio "1"
lightgamma "2.25"
ex_interp "0.05"
cl_cross "1"
rate "30000"
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bobup "0.5"
cl_weaponswap "2"
+mlook
exec userconfig.cfg