NS/releases/performance-3.0.5/source/dlls/items.h
2005-07-14 17:38:07 +00:00

29 lines
841 B
C++

/***
*
* Copyright (c) 1999, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef ITEMS_H
#define ITEMS_H
class CItem : public CBaseEntity
{
public:
void Spawn( void );
CBaseEntity* Respawn( void );
void EXPORT ItemTouch( CBaseEntity *pOther );
void EXPORT Materialize( void );
virtual BOOL MyTouch( CBasePlayer *pPlayer ) { return FALSE; };
};
#endif // ITEMS_H