NS/main/source/mod
RGreenlees 540194cc6e Bots combine silence and cloak
* Bots will prefer to combine the silence and cloak upgrades if both are available and they have one of them already
2024-04-26 11:53:17 -04:00
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AnimationUtil.cpp
AnimationUtil.h
AvHAcidRocketGun.cpp
AvHActionButtons.cpp
AvHActionButtons.h
AvHAICommander.cpp
AvHAICommander.h
AvHAIConfig.cpp
AvHAIConfig.h
AvHAIConstants.h
AvHAIHelper.cpp
AvHAIHelper.h
AvHAIMath.cpp
AvHAIMath.h
AvHAINavigation.cpp
AvHAINavigation.h
AvHAIPlayer.cpp Bots combine silence and cloak 2024-04-26 11:53:17 -04:00
AvHAIPlayer.h
AvHAIPlayerManager.cpp
AvHAIPlayerManager.h
AvHAIPlayerUtil.cpp
AvHAIPlayerUtil.h
AvHAISoundQueue.cpp
AvHAISoundQueue.h
AvHAITactical.cpp
AvHAITactical.h
AvHAITask.cpp
AvHAITask.h
AvHAIWeaponHelper.cpp
AvHAIWeaponHelper.h
AvHAlert.h
AvHAlienAbilities.cpp
AvHAlienAbilities.h
AvHAlienAbilityConstants.h
AvHAlienEquipment.cpp
AvHAlienEquipment.h
AvHAlienEquipmentConstants.h
AvHAlienTurret.cpp
AvHAlienTurret.h
AvHAlienWeapon.cpp
AvHAlienWeapon.h
AvHAlienWeaponConstants.h
AvHAlienWeapons.h
AvHAmbientSound.cpp
AvHAmbientSound.h
AvHAssert.cpp
AvHBabblerGun.cpp
AvHBaseBuildable.cpp
AvHBaseBuildable.h
AvHBaseInfoLocation.cpp
AvHBaseInfoLocation.h
AvHBasePlayerWeapon.cpp
AvHBasePlayerWeapon.h
AvHBasePlayerWeaponConstants.h
AvHBileBombGun.cpp
AvHBite.cpp
AvHBite2.cpp
AvHBlink.cpp
AvHBlipConstants.h
AvHBuildable.cpp
AvHBuildable.h
AvHBuildingGun.cpp
AvHClaws.cpp
AvHClientUtil.cpp
AvHClientUtil.h
AvHClientVariables.h
AvHCloakable.cpp
AvHCloakable.h
AvHCocoon.cpp
AvHCombat.cpp
AvHCommandConstants.h
AvHCommanderModeHandler.cpp
AvHCommanderModeHandler.h
AvHConsoleCommands.cpp
AvHConstants.cpp
AvHConstants.h
AvHCurl.cpp
AvHDebugUtil.h
AvHDevour.cpp
AvHDivineWind.cpp
AvHDramaticPriority.h
AvHEggLayer.cpp
AvHEnsnare.cpp
AvHEntities.cpp
AvHEntities.h
AvHEntityHierarchy.cpp
AvHEntityHierarchy.h
AvHEvents.cpp
AvHEvents.h
AvHFlameGun.cpp
AvHFont.cpp
AvHFont.h
AvHGamerules.cpp
AvHGamerules.h
AvHGrenade.cpp
AvHGrenadeGun.cpp
AvHHealingSpray.cpp
AvHHeavyMachineGun.cpp
AvHHelp.cpp
AvHHive.cpp
AvHHive.h
AvHHiveGun.cpp
AvHHud.cpp
AvHHud.h
AvHHudConstants.h
AvHHudRender.cpp
AvHHulls.h
AvHItemInfo.cpp
AvHKnife.cpp
AvHLogoutComponent.cpp
AvHLogoutComponent.h
AvHMachineGun.cpp
AvHMapExtents.cpp
AvHMapExtents.h
AvHMarineEquipment.cpp
AvHMarineEquipment.h
AvHMarineEquipmentConstants.h
AvHMarineTurret.cpp
AvHMarineTurret.h
AvHMarineWeapon.cpp
AvHMarineWeapon.h
AvHMarineWeaponConstants.h
AvHMarineWeapons.h
AvHMessage.h
AvHMessageList.h
AvHMetabolize.cpp
AvHMG.cpp
AvHMine.cpp
AvHMiniMap.cpp
AvHMiniMap.h
AvHMovementUtil.cpp
AvHMovementUtil.h
AvHNetworkMessages.cpp
AvHNetworkMessages.h
AvHNexusClient.cpp
AvHNexusClient.h
AvHNexusServer.cpp
AvHNexusServer.h
AvHNexusTunnelToClient.cpp
AvHNexusTunnelToClient.h
AvHNexusTunnelToServer.cpp
AvHNexusTunnelToServer.h
AvHNukeGun.cpp
AvHObjective.cpp
AvHObjective.h
AvHOrder.cpp
AvHOrder.h
AvHOverviewControl.cpp
AvHOverviewControl.h
AvHOverviewMap.cpp
AvHOverviewMap.h
AvHParalysisGun.cpp
AvHParasiteGun.cpp
AvHParticleConstants.h
AvHParticleEditorHandler.cpp
AvHParticleEditorHandler.h
AvHParticleSystem.cpp
AvHParticleSystem.h
AvHParticleSystemEntity.cpp
AvHParticleSystemEntity.h
AvHParticleSystemManager.cpp
AvHParticleSystemManager.h
AvHParticleTemplate.cpp
AvHParticleTemplate.h
AvHParticleTemplateClient.cpp
AvHParticleTemplateClient.h
AvHParticleTemplateServer.cpp
AvHParticleTemplateServer.h
AvHPieMenuHandler.cpp
AvHPieMenuHandler.h
AvHPistol.cpp
AvHPlayer.cpp
AvHPlayer.h
AvHPlayerUpgrade.cpp
AvHPlayerUpgrade.h
AvHPrimalScream.cpp
AvHPushableBuildable.cpp
AvHPushableBuildable.h
AvHReinforceable.cpp
AvHReinforceable.h
AvHResearchManager.cpp
AvHResearchManager.h
AvHScriptClient.cpp
AvHScriptManager.cpp
AvHScriptManager.h
AvHScriptServer.cpp
AvHScriptShared.cpp
AvHScrollHandler.cpp
AvHScrollHandler.h
AvHScrollPanel.cpp
AvHScrollPanel.h
AvHSelectionHelper.cpp
AvHSelectionHelper.h
AvHServerPlayerData.cpp
AvHServerPlayerData.h
AvHServerUtil.cpp
AvHServerUtil.h
AvHServerVariables.h
AvHSharedMovementInfo.cpp
AvHSharedMovementInfo.h
AvHSharedTypes.h
AvHSharedUtil.cpp
AvHSharedUtil.h
AvHSiegeTurret.cpp
AvHSiegeTurret.h
AvHSniperGun.cpp
AvHSonicGun.cpp
AvHSoundConstants.h
AvHSoundListManager.cpp
AvHSoundListManager.h
AvHSpawn.cpp
AvHSpawn.h
AvHSpecials.cpp
AvHSpecials.h
AvHSpikeGun.cpp
AvHSpitGun.cpp
AvHSpores.cpp
AvHSpriteAPI.cpp
AvHSpriteAPI.h
AvHSprites.h
AvHStomp.cpp
AvHSwipe.cpp
AvHTeam.cpp
AvHTeam.h
AvHTeamHierarchy.cpp
AvHTeamHierarchy.h
AvHTechID.h
AvHTechImpulsePanel.cpp
AvHTechImpulsePanel.h
AvHTechNode.cpp
AvHTechNode.h
AvHTechSlotManager.cpp
AvHTechSlotManager.h
AvHTechTree.cpp
AvHTechTree.h
AvHTitles.h
AvHTooltip.cpp
AvHTooltip.h
AvHTurret.cpp
AvHTurret.h
AvHUIFactory.cpp
AvHUIFactory.h
AvHUmbraGun.cpp
AvHVisibleBlipList.cpp
AvHVisibleBlipList.h
AvHVoiceHelper.cpp
AvHVoiceHelper.h
AvHWebSpinner.cpp
AvHWeldable.cpp
AvHWeldable.h
AvHWelder.cpp
AvHWorldUpdate.cpp
CollisionChecker.cpp
CollisionChecker.h
CollisionChecker_ServerOnly.cpp
CollisionUtil.cpp
CollisionUtil.h
FileUtil.cpp
FileUtil.h
LineDrawer.cpp
LineDrawer.h
NetworkMeter.cpp
NetworkMeter.h
NexusClientInterface.h
NexusServerInterface.h