mirror of
https://github.com/ENSL/NS.git
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54a4ac5469
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@85 67975925-1194-0748-b3d5-c16f83f1a3a1
178 lines
10 KiB
C
178 lines
10 KiB
C
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// ********************************************************
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// Functions exported by the client .dll
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// ********************************************************
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// Function type declarations for client exports
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typedef int ( *INITIALIZE_FUNC )( struct cl_enginefuncs_s*, int );
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typedef void ( *HUD_INIT_FUNC )( void );
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typedef int ( *HUD_VIDINIT_FUNC )( void );
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typedef int ( *HUD_REDRAW_FUNC )( float, int );
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typedef int ( *HUD_UPDATECLIENTDATA_FUNC )( struct client_data_s*, float );
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typedef void ( *HUD_RESET_FUNC )( void );
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typedef void ( *HUD_CLIENTMOVE_FUNC )( struct playermove_s *ppmove, qboolean server );
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typedef void ( *HUD_CLIENTMOVEINIT_FUNC )( struct playermove_s *ppmove );
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typedef char ( *HUD_TEXTURETYPE_FUNC )( char *name );
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typedef void ( *HUD_IN_ACTIVATEMOUSE_FUNC )( void );
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typedef void ( *HUD_IN_DEACTIVATEMOUSE_FUNC )( void );
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typedef void ( *HUD_IN_MOUSEEVENT_FUNC )( int mstate );
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typedef void ( *HUD_IN_CLEARSTATES_FUNC )( void );
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typedef void ( *HUD_IN_ACCUMULATE_FUNC )( void );
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typedef void ( *HUD_CL_CREATEMOVE_FUNC )( float frametime, struct usercmd_s *cmd, int active );
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typedef int ( *HUD_CL_ISTHIRDPERSON_FUNC )( void );
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typedef void ( *HUD_CL_GETCAMERAOFFSETS_FUNC )( float *ofs );
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typedef struct kbutton_s * ( *HUD_KB_FIND_FUNC )( const char *name );
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typedef void ( *HUD_CAMTHINK_FUNC )( void );
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typedef void ( *HUD_CALCREF_FUNC )( struct ref_params_s *pparams );
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typedef int ( *HUD_ADDENTITY_FUNC )( int type, struct cl_entity_s *ent, const char *modelname );
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typedef void ( *HUD_CREATEENTITIES_FUNC )( void );
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typedef void ( *HUD_DRAWNORMALTRIS_FUNC )( void );
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typedef void ( *HUD_DRAWTRANSTRIS_FUNC )( void );
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typedef void ( *HUD_STUDIOEVENT_FUNC )( const struct mstudioevent_s *event, const struct cl_entity_s *entity );
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typedef void ( *HUD_POSTRUNCMD_FUNC )( struct local_state_s *from, struct local_state_s *to, struct usercmd_s *cmd, int runfuncs, double time, unsigned int random_seed );
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typedef void ( *HUD_SHUTDOWN_FUNC )( void );
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typedef void ( *HUD_TXFERLOCALOVERRIDES_FUNC )( struct entity_state_s *state, const struct clientdata_s *client );
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typedef void ( *HUD_PROCESSPLAYERSTATE_FUNC )( struct entity_state_s *dst, const struct entity_state_s *src );
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typedef void ( *HUD_TXFERPREDICTIONDATA_FUNC )( struct entity_state_s *ps, const struct entity_state_s *pps, struct clientdata_s *pcd, const struct clientdata_s *ppcd, struct weapon_data_s *wd, const struct weapon_data_s *pwd );
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typedef void ( *HUD_DEMOREAD_FUNC )( int size, unsigned char *buffer );
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typedef int ( *HUD_CONNECTIONLESS_FUNC )( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size );
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typedef int ( *HUD_GETHULLBOUNDS_FUNC )( int hullnumber, float *mins, float *maxs );
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typedef void ( *HUD_FRAME_FUNC)( double );
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typedef int ( *HUD_KEY_EVENT_FUNC )( int eventcode, int keynum, const char *pszCurrentBinding );
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typedef void ( *HUD_TEMPENTUPDATE_FUNC )( double frametime, double client_time, double cl_gravity, struct tempent_s **ppTempEntFree, struct tempent_s **ppTempEntActive, int ( *Callback_AddVisibleEntity )( struct cl_entity_s *pEntity ), void ( *Callback_TempEntPlaySound )( struct tempent_s *pTemp, float damp ) );
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typedef struct cl_entity_s *( *HUD_GETUSERENTITY_FUNC )( int index );
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typedef void ( *HUD_VOICESTATUS_FUNC )( int entindex, qboolean bTalking );
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typedef void ( *HUD_DIRECTOREVENT_FUNC )( int iSize, void *pbuf );
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typedef int ( *HUD_STUDIO_INTERFACE_FUNC )( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio );
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// Pointers to the exported client functions themselves
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typedef struct
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{
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INITIALIZE_FUNC pInitFunc;
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HUD_INIT_FUNC pHudInitFunc;
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HUD_VIDINIT_FUNC pHudVidInitFunc;
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HUD_REDRAW_FUNC pHudRedrawFunc;
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HUD_UPDATECLIENTDATA_FUNC pHudUpdateClientDataFunc;
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HUD_RESET_FUNC pHudResetFunc;
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HUD_CLIENTMOVE_FUNC pClientMove;
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HUD_CLIENTMOVEINIT_FUNC pClientMoveInit;
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HUD_TEXTURETYPE_FUNC pClientTextureType;
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HUD_IN_ACTIVATEMOUSE_FUNC pIN_ActivateMouse;
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HUD_IN_DEACTIVATEMOUSE_FUNC pIN_DeactivateMouse;
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HUD_IN_MOUSEEVENT_FUNC pIN_MouseEvent;
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HUD_IN_CLEARSTATES_FUNC pIN_ClearStates;
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HUD_IN_ACCUMULATE_FUNC pIN_Accumulate;
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HUD_CL_CREATEMOVE_FUNC pCL_CreateMove;
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HUD_CL_ISTHIRDPERSON_FUNC pCL_IsThirdPerson;
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HUD_CL_GETCAMERAOFFSETS_FUNC pCL_GetCameraOffsets;
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HUD_KB_FIND_FUNC pFindKey;
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HUD_CAMTHINK_FUNC pCamThink;
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HUD_CALCREF_FUNC pCalcRefdef;
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HUD_ADDENTITY_FUNC pAddEntity;
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HUD_CREATEENTITIES_FUNC pCreateEntities;
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HUD_DRAWNORMALTRIS_FUNC pDrawNormalTriangles;
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HUD_DRAWTRANSTRIS_FUNC pDrawTransparentTriangles;
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HUD_STUDIOEVENT_FUNC pStudioEvent;
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HUD_POSTRUNCMD_FUNC pPostRunCmd;
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HUD_SHUTDOWN_FUNC pShutdown;
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HUD_TXFERLOCALOVERRIDES_FUNC pTxferLocalOverrides;
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HUD_PROCESSPLAYERSTATE_FUNC pProcessPlayerState;
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HUD_TXFERPREDICTIONDATA_FUNC pTxferPredictionData;
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HUD_DEMOREAD_FUNC pReadDemoBuffer;
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HUD_CONNECTIONLESS_FUNC pConnectionlessPacket;
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HUD_GETHULLBOUNDS_FUNC pGetHullBounds;
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HUD_FRAME_FUNC pHudFrame;
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HUD_KEY_EVENT_FUNC pKeyEvent;
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HUD_TEMPENTUPDATE_FUNC pTempEntUpdate;
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HUD_GETUSERENTITY_FUNC pGetUserEntity;
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HUD_VOICESTATUS_FUNC pVoiceStatus;
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HUD_DIRECTOREVENT_FUNC pDirectorMessage;
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HUD_STUDIO_INTERFACE_FUNC pStudioInterface;
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} cldll_func_t;
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// Function type declarations for client destination functions
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typedef void ( *DST_INITIALIZE_FUNC )( struct cl_enginefuncs_s**, int *);
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typedef void ( *DST_HUD_INIT_FUNC )( void );
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typedef void ( *DST_HUD_VIDINIT_FUNC )( void );
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typedef void ( *DST_HUD_REDRAW_FUNC )( float*, int* );
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typedef void ( *DST_HUD_UPDATECLIENTDATA_FUNC )( struct client_data_s**, float* );
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typedef void ( *DST_HUD_RESET_FUNC )( void );
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typedef void ( *DST_HUD_CLIENTMOVE_FUNC )( struct playermove_s **, qboolean * );
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typedef void ( *DST_HUD_CLIENTMOVEINIT_FUNC )( struct playermove_s ** );
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typedef void ( *DST_HUD_TEXTURETYPE_FUNC )( char ** );
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typedef void ( *DST_HUD_IN_ACTIVATEMOUSE_FUNC )( void );
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typedef void ( *DST_HUD_IN_DEACTIVATEMOUSE_FUNC )( void );
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typedef void ( *DST_HUD_IN_MOUSEEVENT_FUNC )( int * );
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typedef void ( *DST_HUD_IN_CLEARSTATES_FUNC )( void );
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typedef void ( *DST_HUD_IN_ACCUMULATE_FUNC )( void );
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typedef void ( *DST_HUD_CL_CREATEMOVE_FUNC )( float *, struct usercmd_s **, int * );
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typedef void ( *DST_HUD_CL_ISTHIRDPERSON_FUNC )( void );
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typedef void ( *DST_HUD_CL_GETCAMERAOFFSETS_FUNC )( float ** );
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typedef void ( *DST_HUD_KB_FIND_FUNC )( const char ** );
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typedef void ( *DST_HUD_CAMTHINK_FUNC )( void );
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typedef void ( *DST_HUD_CALCREF_FUNC )( struct ref_params_s ** );
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typedef void ( *DST_HUD_ADDENTITY_FUNC )( int *, struct cl_entity_s **, const char ** );
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typedef void ( *DST_HUD_CREATEENTITIES_FUNC )( void );
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typedef void ( *DST_HUD_DRAWNORMALTRIS_FUNC )( void );
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typedef void ( *DST_HUD_DRAWTRANSTRIS_FUNC )( void );
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typedef void ( *DST_HUD_STUDIOEVENT_FUNC )( const struct mstudioevent_s **, const struct cl_entity_s ** );
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typedef void ( *DST_HUD_POSTRUNCMD_FUNC )( struct local_state_s **, struct local_state_s **, struct usercmd_s **, int *, double *, unsigned int * );
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typedef void ( *DST_HUD_SHUTDOWN_FUNC )( void );
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typedef void ( *DST_HUD_TXFERLOCALOVERRIDES_FUNC )( struct entity_state_s **, const struct clientdata_s ** );
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typedef void ( *DST_HUD_PROCESSPLAYERSTATE_FUNC )( struct entity_state_s **, const struct entity_state_s ** );
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typedef void ( *DST_HUD_TXFERPREDICTIONDATA_FUNC )( struct entity_state_s **, const struct entity_state_s **, struct clientdata_s **, const struct clientdata_s **, struct weapon_data_s **, const struct weapon_data_s ** );
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typedef void ( *DST_HUD_DEMOREAD_FUNC )( int *, unsigned char ** );
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typedef void ( *DST_HUD_CONNECTIONLESS_FUNC )( const struct netadr_s **, const char **, char **, int ** );
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typedef void ( *DST_HUD_GETHULLBOUNDS_FUNC ) ( int *, float **, float ** );
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typedef void ( *DST_HUD_FRAME_FUNC )( double * );
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typedef void ( *DST_HUD_KEY_EVENT_FUNC )( int *, int *, const char ** );
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typedef void ( *DST_HUD_TEMPENTUPDATE_FUNC )( double *, double *, double *, struct tempent_s ***, struct tempent_s ***, int ( **Callback_AddVisibleEntity )( struct cl_entity_s *pEntity ), void ( **Callback_TempEntPlaySound )( struct tempent_s *pTemp, float damp ) );
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typedef void ( *DST_HUD_GETUSERENTITY_FUNC )( int * );
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typedef void ( *DST_HUD_VOICESTATUS_FUNC )(int *, qboolean *);
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typedef void ( *DST_HUD_DIRECTORMESSAGE_FUNC )( int* iSize, void **pbuf );
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typedef void ( *DST_HUD_STUDIO_INTERFACE_FUNC )( int *, struct r_studio_interface_s ***, struct engine_studio_api_s ** );
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// Pointers to the client destination functions
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typedef struct
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{
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DST_INITIALIZE_FUNC pInitFunc;
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DST_HUD_INIT_FUNC pHudInitFunc;
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DST_HUD_VIDINIT_FUNC pHudVidInitFunc;
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DST_HUD_REDRAW_FUNC pHudRedrawFunc;
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DST_HUD_UPDATECLIENTDATA_FUNC pHudUpdateClientDataFunc;
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DST_HUD_RESET_FUNC pHudResetFunc;
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DST_HUD_CLIENTMOVE_FUNC pClientMove;
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DST_HUD_CLIENTMOVEINIT_FUNC pClientMoveInit;
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DST_HUD_TEXTURETYPE_FUNC pClientTextureType;
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DST_HUD_IN_ACTIVATEMOUSE_FUNC pIN_ActivateMouse;
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DST_HUD_IN_DEACTIVATEMOUSE_FUNC pIN_DeactivateMouse;
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DST_HUD_IN_MOUSEEVENT_FUNC pIN_MouseEvent;
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DST_HUD_IN_CLEARSTATES_FUNC pIN_ClearStates;
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DST_HUD_IN_ACCUMULATE_FUNC pIN_Accumulate;
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DST_HUD_CL_CREATEMOVE_FUNC pCL_CreateMove;
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DST_HUD_CL_ISTHIRDPERSON_FUNC pCL_IsThirdPerson;
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DST_HUD_CL_GETCAMERAOFFSETS_FUNC pCL_GetCameraOffsets;
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DST_HUD_KB_FIND_FUNC pFindKey;
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DST_HUD_CAMTHINK_FUNC pCamThink;
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DST_HUD_CALCREF_FUNC pCalcRefdef;
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DST_HUD_ADDENTITY_FUNC pAddEntity;
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DST_HUD_CREATEENTITIES_FUNC pCreateEntities;
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DST_HUD_DRAWNORMALTRIS_FUNC pDrawNormalTriangles;
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DST_HUD_DRAWTRANSTRIS_FUNC pDrawTransparentTriangles;
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DST_HUD_STUDIOEVENT_FUNC pStudioEvent;
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DST_HUD_POSTRUNCMD_FUNC pPostRunCmd;
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DST_HUD_SHUTDOWN_FUNC pShutdown;
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DST_HUD_TXFERLOCALOVERRIDES_FUNC pTxferLocalOverrides;
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DST_HUD_PROCESSPLAYERSTATE_FUNC pProcessPlayerState;
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DST_HUD_TXFERPREDICTIONDATA_FUNC pTxferPredictionData;
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DST_HUD_DEMOREAD_FUNC pReadDemoBuffer;
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DST_HUD_CONNECTIONLESS_FUNC pConnectionlessPacket;
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DST_HUD_GETHULLBOUNDS_FUNC pGetHullBounds;
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DST_HUD_FRAME_FUNC pHudFrame;
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DST_HUD_KEY_EVENT_FUNC pKeyEvent;
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DST_HUD_TEMPENTUPDATE_FUNC pTempEntUpdate;
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DST_HUD_GETUSERENTITY_FUNC pGetUserEntity;
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DST_HUD_VOICESTATUS_FUNC pVoiceStatus;
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DST_HUD_DIRECTORMESSAGE_FUNC pDirectorMessage;
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DST_HUD_STUDIO_INTERFACE_FUNC pStudioInterface;
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} cldll_func_dst_t;
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