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b9fa136bef
* Removed superfluous configurations * Removed superfluous include directories and hard-coded library locations * There are now only 3 configurations: Debug, Playtest and Release * Debug and Playtest have the PLAYTEST and BALANCE_ENABLED preprocessor commands, while release doesn't * Release has maximum optimisations enabled. Debug has none, and playtest has minimal * Removed hard-coded output directories based on half-life installations, dlls are output in the solution folder (and user can customise as they see fit) * All projects for all configurations compile without warnings or errors |
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.. | ||
action_api.cpp | ||
actions.cpp | ||
cpp.hint | ||
general.h | ||
HLRender.cpp | ||
Makefile | ||
opengl.cpp | ||
Overview.txt | ||
p_vector.h | ||
papi.h | ||
particledefs.h | ||
particles.sdf | ||
particles.sln | ||
particles.suo | ||
particles.vcxproj | ||
particles.vcxproj.filters | ||
particles.vcxproj.user | ||
PS Docs.htm | ||
Readme.txt | ||
system.cpp |
For SGI we make a version of the library that's made for multiprocessing in this directory and a version that's made for single processing in the SP directory. Typing make in this directory will make both.