mirror of
https://github.com/ENSL/NS.git
synced 2024-12-11 21:31:04 +00:00
04c334c94b
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@15 67975925-1194-0748-b3d5-c16f83f1a3a1
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#ifndef VGUI_TEXTIMAGE_H
|
|
#define VGUI_TEXTIMAGE_H
|
|
|
|
#include<VGUI.h>
|
|
#include<VGUI_Image.h>
|
|
#include<VGUI_Scheme.h>
|
|
|
|
|
|
//TODO: need to add wrapping flag instead of being arbitrary about when wrapping and auto-resizing actually happens
|
|
// This is probably why you are having problems if you had text in a constructor and then changed the font
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
class Panel;
|
|
class Font;
|
|
class App;
|
|
|
|
class VGUIAPI TextImage : public Image
|
|
{
|
|
private:
|
|
char* _text;
|
|
int _textBufferLen;
|
|
vgui::Scheme::SchemeFont _schemeFont;
|
|
vgui::Font* _font;
|
|
int _textColor[4];
|
|
vgui::Scheme::SchemeColor _textSchemeColor;
|
|
public:
|
|
TextImage(int textBufferLen,const char* text);
|
|
TextImage(const char* text);
|
|
private:
|
|
virtual void init(int textBufferLen,const char* text);
|
|
public:
|
|
virtual void getTextSize(int& wide,int& tall);
|
|
virtual void getTextSizeWrapped(int& wide,int& tall);
|
|
virtual Font* getFont();
|
|
virtual void setText(int textBufferLen,const char* text);
|
|
virtual void setText(const char* text);
|
|
virtual void setFont(vgui::Scheme::SchemeFont schemeFont);
|
|
virtual void setFont(vgui::Font* font);
|
|
virtual void setSize(int wide,int tall);
|
|
protected:
|
|
virtual void paint(Panel* panel);
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|