NS/releases/3.01/source/utils/vgui/include/VGUI_LineBorder.h
Karl 04c334c94b Tagging 3.01 release (again)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@15 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:19:53 +00:00

39 lines
No EOL
767 B
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_LINEBORDER_H
#define VGUI_LINEBORDER_H
#include<VGUI.h>
#include<VGUI_Border.h>
#include<VGUI_Color.h>
namespace vgui
{
class Panel;
class VGUIAPI LineBorder : public Border
{
private:
Color _color;
public:
LineBorder();
LineBorder(int thickness);
LineBorder(Color color);
LineBorder(int thickness,Color color);
inline void setLineColor(int r, int g, int b, int a) {_color = Color(r,g,b,a);}
private:
virtual void init(int thickness,Color color);
protected:
virtual void paint(Panel* panel);
};
}
#endif