NS/main/source/mod/AvHClientVariables.h
pierow 3e404baff8 ns presets update
- add new default crosshairs, enabled with cl_weaponcfgs 2
- crosshair bugfixes
- add box crosshair and sub-pixel outline control
- cl_musicdelay -1 plays a track once at start of round
- removed title track from gameplay (main menu only)
- cl_bob cvars archived
- remove HL-style tilting weapon bob in spectate
- sv_randomrfk default off
- more gamma ramp removal
- remove valve shader hash check
- archive showspeed cvar
- update debug and playtest solutions for GLEW
- add HL25 wav file for button select (button rollover sound was removed in HL25)
2024-03-04 22:13:32 -05:00

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C

//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: AvHClientVariables.h $
// $Date: 2002/08/02 22:02:02 $
//
//-------------------------------------------------------------------------------
// $Log: AvHClientVariables.h,v $
// Revision 1.6 2002/08/02 22:02:02 Flayra
// - Renamed centerid variable (because it tells info about everything, not just players)
//
// Revision 1.5 2002/05/23 02:34:00 Flayra
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
//
//===============================================================================
#ifndef AVH_CLIENTVARIABLES_H
#define AVH_CLIENTVARIABLES_H
#include "../common/cvardef.h"
extern cvar_t* cl_cmhotkeys;
extern cvar_t* cl_highdetail;
extern cvar_t* cl_musicenabled;
extern cvar_t* cl_musicdelay;
extern cvar_t* cl_musicvolume;
extern cvar_t* cl_particleinfo;
extern cvar_t* cl_quickselecttime;
extern cvar_t* cl_musicdir;
// Variables
#define kvAutoHelp "cl_autohelp"
// : 1064 The cl var that controls the display of labelled minimaps
#define kvLabelMaps "hud_mapstyle"
// :
// : 0001070 - enables forced gamma ramp loading
//#define kvGammaRamp "cl_gammaramp"
#define kvLabelHivesight "cl_labelhivesight"
#define kvCustomCrosshair "cl_customcrosshair"
#define kvHudMapZoom "cl_hudmapzoom"
// :
#define kvCMHotKeys "cl_cmhotkeys"
//#define kvForceDefaultFOV "cl_forcedefaultfov"
#define kvWidescreen "cl_widescreen"
#define kvAmbientSound "cl_ambientsound"
#define kvCenterEntityID "cl_centerentityid"
#define kvHighDetail "cl_highdetail"
#define kvCMHotkeys "cl_cmhotkeys"
#define kvMusicEnabled "cl_musicenabled"
#define kvMusicDirectory "cl_musicdirectory"
#define kvMusicDelay "cl_musicdelay"
#define kvMusicVolume "cl_musicvolume"
#define kvParticleInfo "cl_particleinfo"
#define kvQuickSelectTime "cl_quickselecttime"
#define kvDynamicLights "cl_dynamiclights"
#define kvBuildMessages "cl_buildmessages"
#endif