NS/dev/3.2-movements/source/ui/UIPieMenu.h
tankefugl 1d385ec5bf o Created branch for movement codes
- added +attack2
- fade blink reworked
- onos charge reworked

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:18:27 +00:00

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#ifndef UIPIEMENU_H
#define UIPIEMENU_H
#include "ui/UIComponents.h"
class PieMenu;
class UIPieMenu : public UIPanel
{
public:
UIPieMenu(void);
// Destructor automatically removes component from the engine
virtual ~UIPieMenu(void);
virtual vgui::Panel* GetComponentPointer(void);
virtual const string& GetType(void) const;
virtual bool SetClassProperties(const TRDescription& inDescription, Panel* inComponent, CSchemeManager* inSchemeManager);
virtual void Update(float theCurrentTime);
private:
static const string UIPieMenuType;
virtual void AllocateComponent(const TRDescription& inDescription);
PieMenu* mPieMenu;
};
#endif