NS/releases/3.02/source/utils/vgui/include/VGUI_BorderLayout.h
tankefugl 7b18f64309 Branched for 3.02 changes
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@16 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 12:54:33 +00:00

46 lines
705 B
C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_BORDERLAYOUT_H
#define VGUI_BORDERLAYOUT_H
#include<VGUI.h>
#include<VGUI_Layout.h>
namespace vgui
{
class LayoutInfo;
class VGUIAPI BorderLayout : public Layout
{
public:
enum Alignment
{
a_center=0,
a_north,
a_south,
a_east,
a_west,
};
private:
int _inset;
public:
BorderLayout(int inset);
public:
virtual void performLayout(Panel* panel);
virtual LayoutInfo* createLayoutInfo(Alignment alignment);
};
}
#endif