// Stored modelname (without quotes): "D:\SDK2\SDK\Weapon Models\NS\resource_nozzle\resource_nozzle.mdl" $modelname "b_resource_nozzle.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "nozzle_reference" } $flags 0 $externaltextures $attachment 0 "Dummy01" 0 4 0 $hbox 0 "Dummy01" -41.529999 0 -37.41 37.400002 11.51 37.369999 $sequence "idle" { "b_resource_nozzle_anims\idle" fps 5 loop }