// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\lvl2\v_lvl2.mdl" $modelname "v_lvl2.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "lvl2_ref" } $flags 0 $hbox 0 "Bone01" -226.860001 -238.789993 -67.529999 231.020004 0 202.929993 $hbox 0 "Bone06" -155.690002 -109.169998 -107.720001 0 75.190002 68.07 $hbox 0 "Bone07" -74.040001 -178.779999 -49.470001 33.009998 0 50.060001 $hbox 0 "Bone03" -155.559998 -110.441917 -68.029999 0 75.139999 107.769997 $hbox 0 "Bone04" -76.389999 -177.220001 -50.02 34.689999 0 49.52 $sequence "idle1" { "v_lvl2_anims\idle1" fps 15 } $sequence "idle2" { "v_lvl2_anims\idle2" fps 10 } $sequence "idle_web" { "v_lvl2_anims\idle_web" fps 10 } $sequence "spit_attack" { "v_lvl2_anims\spit_attack" fps 25 } $sequence "spin_web" { "v_lvl2_anims\spin_web" fps 25 } $sequence "spit->web" { "v_lvl2_anims\spit-web" fps 25 } $sequence "spit->build" { "v_lvl2_anims\spit-build" fps 15 } $sequence "web->spit" { "v_lvl2_anims\web-spit" fps 25 } $sequence "web->build" { "v_lvl2_anims\web-build" fps 15 } $sequence "build->spit" { "v_lvl2_anims\build-spit" fps 15 } $sequence "build->web" { "v_lvl2_anims\build-web" fps 15 } $sequence "draw" { "v_lvl2_anims\draw" fps 15 }