#ifndef AVH_HUD_CONSTANTS_H #define AVH_HUD_CONSTANTS_H // Insets for drawing UI const int kBaseRightXOffset = 5; const int kBaseBottomYOffset = 5; const int kZFightingOffset = 5; const float kResourceEnergyBarWidth = .06f; const float kResourceEnergyBarHeight = .38f; const float kAttackOrderZOffset = 15.0f; const float kHelpIconDrawSize = 20; // Size to draw help icons, in world coords const float kPIPWidth = 0.375; const float kPIPHeight = 0.375; const float kHiveNormScreenX = .85f; const float kHiveNormScreenY = 0.0f; const float kHiveNormScreenWidth = .15f; const float kHiveNormScreenHeight = .075f; const float kHiveNormScreenVerticalSpacing = .11f; // Constants for drawing supporting technology inside hive info sprite // Percent of kHiveNormScreenWidth that icon starts const float kHiveTechnologyInsetXScalar = .65f; const float kHiveTechnologyInsetYScalar = .4f; // Percent of kHiveNormScreenWidth to use const float kHiveTechnologyInsetWidthScalar = .24f; const float kHiveTechnologyInsetHeightScalar = .4f; // "paralyzed", "webbed", "parasited" const float kPlayerStatusHorizontalCenteredInset = .5f; const float kPlayerStatusVerticalInset = .82f; const float kPlayerStatusStatusSpacing = .02f; // health armor inset (it is inset by the alien energy indicator for aliens) const float kHealthLeftInset = .05f; const float kArmorLeftInset = .1f; // blip size const float kWorldBlipScale = 100; // Tooltips, reticle and help message constants //const float kHelpMessageLeftEdgeInset = .005f; const float kHelpMessageLeftEdgeInset = .07f; const float kHelpMessageTopEdgeInset = .75f; const float kHelpMessageCommanderTopEdgeInset = .6f; const float kVoiceStatusCommanderTopEdgeInset = .9f; const float kVoiceStatusCommanderRightEdgeInset = .3f; const float kVoiceStatusMarineRightEdgeInset = .03f; const float kHelpMessageAlienTopEdgeInset = .63f; const float kHelpMessageAlienLeftedgeInset = .055f; const float kReticleMessageHeight = .05f; const float kReticleMessageAlienLeftInset = .03f; const float kToolTipMaxWidth = .25f; const float kMOTDToolTipMaxWidth = .35f; const float kReticleMaxWidth = .35f; const float kToolTipVerticalSpacing = .01f; // HUD spectator constants const float kHUDSpectatorDefaultWindowX = .02f; const float kHUDSpectatorDefaultWindowY = .02f; const float kHUDSpectatorDefaultWindowWidth = .23f;//240; const float kHUDSpectatorDefaultWindowHeight = .23f;//180; const float kHUDSpectatorSoldierWindowX = .79f; const float kHUDSpectatorSoldierWindowY = .013f; const float kHUDSpectatorSoldierWindowWidth = .202f; const float kHUDSpectatorSoldierWindowHeight = .202f; // UI #define kSoldierMenu "SoldierMenu" #define kSoldierCombatMenu "SoldierCombatMenu" #define kAlienMenu "AlienMenu" #define kAlienCombatMenu "AlienCombatMenu" #define kHierarchy "Hierarchy" #define kShowMapHierarchy "ShowMapHierarchy" #define kAlienMembrane "AlienMembrane" #define kCommanderResourceLabel "CommanderResources" #define kMarineResourceLabel "MarineResources" #define kCommanderStatusLabel "CommanderStatus" #define kGenericProgress "GenericProgress" #define kAlienProgress "AlienProgress" #define kResearchProgress "ResearchProgress" #define kSelectionBox "SelectionBox" #define kLeaveCommanderButton "LogoutButton" #define kScroller "Scroller" #define kSelectionText "SelectionText" #define kTechHelpText "TechHelpText" #define kPieHelpText "PieHelpText" #define kNumUpgradesAvailableText "NumUpgradesAvailableText" #define kResearchingLabel "ResearchingLabel" #define kResearchBackgroundPanel "ResearchBackgroundPanel" #define kActionButtonsComponents "ActionButtonsComponent" #define kReinforcementsLabel "ReinforcementsLabel" #define kReinforcementsText "ReinforcementsText" #define kTopDownHUDTopSpritePanel "TopDownHUDTop" #define kTopDownHUDBottomSpritePanel "TopDownHUDBottom" #define kPendingImpulseSpecifier "PendingImpulse%dPanel" #define kSelectAllImpulsePanel "SelectAllImpulsePanel" #define kLastComponent "TheLastComponent" #define kDebugCSPServerLabel "DebugCSPServerInfo" #define kDebugCSPClientLabel "DebugCSPClientInfo" // Particle system editor controls #define kPSESizeSlider "PSESizeSlider" #define kPSESizeLabel "PSESizeLabel" #define kPSEScaleSlider "PSEScaleSlider" #define kPSEScaleLabel "PSEScaleLabel" #define kPSEGenerationRateSlider "PSEGenerationRateSlider" #define kPSEGenerationRateLabel "PSEGenerationRateLabel" #define kPSEParticleLifetimeSlider "PSEParticleLifetimeSlider" #define kPSEParticleLifetimeLabel "PSEParticleLifetimeLabel" #define kPSEParticleSystemLifetimeSlider "PSEParticleSystemLifetimeSlider" #define kPSEParticleSystemLifetimeLabel "PSEParticleSystemLifetimeLabel" #define kPSEMaxParticlesSlider "PSEMaxParticlesSlider" #define kPSEMaxParticlesLabel "PSEMaxParticlesLabel" #define kPSEDrawModeSlider "PSEDrawModeSlider" #define kPSEDrawModeLabel "PSEDrawModeLabel" #define PSEGenVelToggleSlider "PSEGenVelToggleSlider" #define kPSEGenVelToggleLabel "PSEGenVelToggleLabel" #define kPSEGenVelShapeSlider "PSEGenVelShapeSlider" #define kPSEGenVelShapeLabel "PSEGenVelShapeLabel" #define kPSEGenVelParamNumSlider "PSEGenVelParamNumSlider" #define kPSEGenVelParamNumLabel "PSEGenVelParamNumLabel" #define kPSEGenVelParamValueSlider "PSEGenVelParamValueSlider" #define kPSEGenVelParamValueLabel "PSEGenVelParamValueLabel" #endif