<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Developer - debug|Win32"> <Configuration>Developer - debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Developer - release|Win32"> <Configuration>Developer - release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Playtest - balance disabled|Win32"> <Configuration>Playtest - balance disabled</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Playtest|Win32"> <Configuration>Playtest</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>ns.dll</ProjectName> <RootNamespace>hl</RootNamespace> <SccProjectName /> <SccAuxPath /> <SccLocalPath /> <SccProvider /> <ProjectGuid>{BC87A180-F17B-83FC-5D7D-470FAD003ABC}</ProjectGuid> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> <PlatformToolset>v100</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">V:\temp\$(ProjectName)\$(Configuration)/\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">V:\temp\$(ProjectName)\$(Configuration)/\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">false</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">V:\temp\$(ProjectName)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">V:\temp\$(ProjectName)\$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">true</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">.\Playtest\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">false</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">$(SolutionDir)$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">false</LinkIncremental> <TargetName Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">ns</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <IntrinsicFunctions>true</IntrinsicFunctions> <AdditionalIncludeDirectories>$(SolutionDir);U:\include\stlport;U:\include\nexus;U:\include\lua;U:\include\particle;U:\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;AVH_SERVER;AVH_SECURE_PRERELEASE_BUILD;USE_OLDAUTH</PreprocessorDefinitions> <StringPooling>true</StringPooling> <MinimalRebuild>true</MinimalRebuild> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <RuntimeTypeInfo>true</RuntimeTypeInfo> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>.\Releasehl/hl.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>Default</CompileAs> </ClCompile> <Link> <AdditionalDependencies>winmm.lib;ws2_32.lib;particles.lib;liblua.lib;liblualib.lib;ssleay32.lib;libeay32.lib;libcurl.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(SolutionDir)..\dlls\ns.dll</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <AdditionalLibraryDirectories>U:\release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <IgnoreSpecificDefaultLibraries>gdi32.lib user32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <ModuleDefinitionFile>.\hl.def</ModuleDefinitionFile> <ProgramDatabaseFile> </ProgramDatabaseFile> <SubSystem>Windows</SubSystem> <ImportLibrary>$(OutDir)ns.lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Releasehl/hl.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> <AdditionalIncludeDirectories>..\engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>$(SolutionDir);U:\include\stlport;U:\include\nexus;U:\include\lua;U:\include\particle;U:\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;AVH_SERVER;AVH_SECURE_PRERELEASE_BUILD;USE_OLDAUTH</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeTypeInfo>true</RuntimeTypeInfo> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>.\debughl/hl.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level3</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <CompileAs>Default</CompileAs> </ClCompile> <Link> <AdditionalDependencies>winmm.lib;ws2_32.lib;particles.lib;liblua.lib;liblualib.lib;nexus_server.lib;ssleay32.lib;libeay32.lib;libcurl.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(SolutionDir)..\dlls\ns.dll</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <AdditionalLibraryDirectories>U:\debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <IgnoreSpecificDefaultLibraries>libcmt;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <ModuleDefinitionFile>.\hl.def</ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(OutDir)ns.pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(OutDir)ns.map</MapFileName> <MapExports>true</MapExports> <SubSystem>Windows</SubSystem> <OptimizeReferences>false</OptimizeReferences> <EnableCOMDATFolding>false</EnableCOMDATFolding> <ImportLibrary>$(OutDir)ns.lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\debughl/hl.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> <AdditionalIncludeDirectories>..\engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <IntrinsicFunctions>true</IntrinsicFunctions> <AdditionalIncludeDirectories>$(SolutionDir);$(SolutionDir)\includes\lua\include;$(SolutionDir)\particles\;$(SolutionDir)\includes\vgui\include;$(SolutionDir)\includes\libcurl-7.50-nossl\include;$(SolutionDir)\common;$(SolutionDir)\public;$(SolutionDir)\util;$(SolutionDir)\engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;AVH_SERVER;AVH_NO_NEXUS;USE_OLDAUTH</PreprocessorDefinitions> <StringPooling>true</StringPooling> <MinimalRebuild>true</MinimalRebuild> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <RuntimeTypeInfo>true</RuntimeTypeInfo> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>.\Releasehl/hl.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level2</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>Default</CompileAs> </ClCompile> <Link> <AdditionalDependencies>winmm.lib;ws2_32.lib;particles.lib;lua5.1.lib;libcurl_a.lib;%(AdditionalDependencies)</AdditionalDependencies> <SuppressStartupBanner>true</SuppressStartupBanner> <IgnoreSpecificDefaultLibraries>gdi32.lib user32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <ModuleDefinitionFile>.\hl.def</ModuleDefinitionFile> <ProgramDatabaseFile> </ProgramDatabaseFile> <SubSystem>Windows</SubSystem> <ImportLibrary>$(OutDir)ns.lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> <SetChecksum>false</SetChecksum> <TreatLinkerWarningAsErrors>false</TreatLinkerWarningAsErrors> <AdditionalOptions>/NODEFAULTLIB:LIBCMT %(AdditionalOptions)</AdditionalOptions> <AdditionalLibraryDirectories>$(SolutionDir)\includes\lua\lib;$(SolutionDir)\particles\WIN32_Release;$(SolutionDir)\includes\libcurl-7.50-nossl;$(SolutionDir)\includes\vgui\lib\win32_vc6;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <GenerateDebugInformation>false</GenerateDebugInformation> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Releasehl/hl.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> <AdditionalIncludeDirectories>..\engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'"> <ClCompile> <Optimization>Full</Optimization> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <IntrinsicFunctions>true</IntrinsicFunctions> <AdditionalIncludeDirectories>$(SolutionDir);U:\include\stlport;U:\include\nexus;U:\include\lua;U:\include\particle;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;QUIVER;VOXEL;QUAKE2;VALVE_DLL;AVH_SERVER;SERVER;AVH_PLAYTEST_BUILD</PreprocessorDefinitions> <StringPooling>true</StringPooling> <MinimalRebuild>true</MinimalRebuild> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <RuntimeTypeInfo>true</RuntimeTypeInfo> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>.\Releasehl/hl.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>Default</CompileAs> </ClCompile> <Link> <AdditionalDependencies>winmm.lib;ws2_32.lib;particles.lib;liblua.lib;liblualib.lib;ssleay32.lib;libeay32.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(SolutionDir)..\dlls\ns.dll</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <AdditionalLibraryDirectories>U:\release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <IgnoreSpecificDefaultLibraries>gdi32.lib user32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <ModuleDefinitionFile>.\hl.def</ModuleDefinitionFile> <ProgramDatabaseFile> </ProgramDatabaseFile> <SubSystem>Windows</SubSystem> <ImportLibrary>$(OutDir)ns.lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Releasehl/hl.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> <AdditionalIncludeDirectories>..\engine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="animating.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="animation.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="bmodels.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="buttons.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="cbase.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="client.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="combat.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="doors.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="effects.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="egon.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="explode.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="func_break.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="func_tank.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="game.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="gamerules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="gauss.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="globals.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="h_ai.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="h_battery.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="h_cycler.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="h_export.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="items.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="lights.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="maprules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="mpstubb.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="multiplay_gamerules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="observer.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="pathcorner.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="plane.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="plats.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="player.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\pm_shared\pm_debug.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\pm_shared\pm_math.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\pm_shared\pm_shared.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="satchel.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="shotgun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="singleplay_gamerules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="skill.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="sound.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="soundent.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="spectator.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="squeakgrenade.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="subs.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="teamplay_gamerules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="triggers.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="turret.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="util.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\game_shared\voice_banmgr.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\game_shared\voice_gamemgr.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="weapons.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="world.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="xen.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AnimationUtil.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAlienEquipment.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAlienTurret.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAlienWeapon.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAssert.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBaseBuildable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBaseInfoLocation.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBuildable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHCloakable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHCombat.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHConsoleCommands.cpp" /> <ClCompile Include="..\mod\AvHConstants.cpp" /> <ClCompile Include="..\mod\AvHCurl.cpp" /> <ClCompile Include="..\mod\AvHEntities.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHEntityHierarchy.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHGamerules.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHHive.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMapExtents.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMarineEquipment.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMarineTurret.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMarineWeapon.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMiniMap.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMovementUtil.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHNetworkMessages.cpp" /> <ClCompile Include="..\mod\AvHNexusServer.cpp" /> <ClCompile Include="..\mod\AvHNexusTunnelToClient.cpp" /> <ClCompile Include="..\mod\AvHOrder.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHPlayer.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHPlayerUpgrade.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHPushableBuildable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHReinforceable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHResearchManager.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHScriptManager.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHScriptServer.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHScriptShared.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSelectionHelper.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHServerPlayerData.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHServerUtil.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSharedMovementInfo.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSharedUtil.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSiegeTurret.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSoundListManager.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSpawn.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSpecials.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHTeam.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHTechNode.cpp" /> <ClCompile Include="..\mod\AvHTechSlotManager.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHTechTree.cpp" /> <ClCompile Include="..\mod\AvHTurret.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHVisibleBlipList.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHVoiceHelper.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHWeldable.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHWorldUpdate.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\CollisionChecker.cpp" /> <ClCompile Include="..\mod\CollisionChecker_ServerOnly.cpp" /> <ClCompile Include="..\mod\CollisionUtil.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\NetworkMeter.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAcidRocketGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHAlienAbilities.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBasePlayerWeapon.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBileBombGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBite.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBite2.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBlink.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHBuildingGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHClaws.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHDevour.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHDivineWind.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHGrenade.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHGrenadeGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHHealingSpray.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHHeavyMachineGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHItemInfo.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHKnife.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMachineGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMetabolize.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHMine.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParasiteGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHPistol.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHPrimalScream.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSonicGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSpikeGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSpitGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSpores.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHStomp.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHSwipe.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHUmbraGun.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHWebSpinner.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHWelder.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="ggrenade.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParticleSystem.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParticleSystemEntity.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParticleSystemManager.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParticleTemplate.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\mod\AvHParticleTemplateServer.cpp"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">Disabled</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Developer - release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest - balance disabled|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">MaxSpeed</Optimization> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <ClCompile Include="..\util\Balance.cpp" /> <ClCompile Include="..\util\Checksum.cpp" /> <ClCompile Include="..\util\GammaTable.cpp" /> <ClCompile Include="..\util\LinuxSupport.cpp" /> <ClCompile Include="..\util\Mat3.cpp" /> <ClCompile Include="..\util\MathUtil.cpp" /> <ClCompile Include="..\util\Quat.cpp" /> <ClCompile Include="..\util\Stacktrace.cpp" /> <ClCompile Include="..\util\STLUtil.cpp" /> <ClCompile Include="..\util\Tokenizer.cpp" /> <ClCompile Include="..\util\Zassert.cpp" /> <ClCompile Include="..\util\ZassertTemplate.cpp" /> <ClCompile Include="..\textrep\TRDescription.cpp" /> <ClCompile Include="..\textrep\TRFactory.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="activity.h" /> <ClInclude Include="activitymap.h" /> <ClInclude Include="animation.h" /> <ClInclude Include="basemonster.h" /> <ClInclude Include="cbase.h" /> <ClInclude Include="cdll_dll.h" /> <ClInclude Include="client.h" /> <ClInclude Include="decals.h" /> <ClInclude Include="defaultai.h" /> <ClInclude Include="doors.h" /> <ClInclude Include="effects.h" /> <ClInclude Include="..\engine\eiface.h" /> <ClInclude Include="enginecallback.h" /> <ClInclude Include="explode.h" /> <ClInclude Include="extdll.h" /> <ClInclude Include="flyingmonster.h" /> <ClInclude Include="func_break.h" /> <ClInclude Include="gamerules.h" /> <ClInclude Include="hornet.h" /> <ClInclude Include="items.h" /> <ClInclude Include="monsterevent.h" /> <ClInclude Include="monsters.h" /> <ClInclude Include="nodes.h" /> <ClInclude Include="plane.h" /> <ClInclude Include="player.h" /> <ClInclude Include="..\pm_shared\pm_debug.h" /> <ClInclude Include="..\pm_shared\pm_defs.h" /> <ClInclude Include="..\pm_shared\pm_info.h" /> <ClInclude Include="..\pm_shared\pm_materials.h" /> <ClInclude Include="..\pm_shared\pm_movevars.h" /> <ClInclude Include="..\pm_shared\pm_shared.h" /> <ClInclude Include="saverestore.h" /> <ClInclude Include="schedule.h" /> <ClInclude Include="scripted.h" /> <ClInclude Include="scriptevent.h" /> <ClInclude Include="skill.h" /> <ClInclude Include="soundent.h" /> <ClInclude Include="spectator.h" /> <ClInclude Include="squadmonster.h" /> <ClInclude Include="talkmonster.h" /> <ClInclude Include="teamplay_gamerules.h" /> <ClInclude Include="trains.h" /> <ClInclude Include="util.h" /> <ClInclude Include="vector.h" /> <ClInclude Include="weapons.h" /> <ClInclude Include="..\mod\AnimationUtil.h" /> <ClInclude Include="..\mod\AvHAlienEquipment.h" /> <ClInclude Include="..\mod\AvHAlienEquipmentConstants.h" /> <ClInclude Include="..\mod\AvHAlienTurret.h" /> <ClInclude Include="..\mod\AvHAlienWeapon.h" /> <ClInclude Include="..\mod\AvHBaseBuildable.h" /> <ClInclude Include="..\mod\AvHBaseInfoLocation.h" /> <ClInclude Include="..\mod\AvHBuildable.h" /> <ClInclude Include="..\mod\AvHCloakable.h" /> <ClInclude Include="..\mod\AvHCommandConstants.h" /> <ClInclude Include="..\mod\AvHConstants.h" /> <ClInclude Include="..\mod\AvHEntities.h" /> <ClInclude Include="..\mod\AvHEntityHierarchy.h" /> <ClInclude Include="..\mod\AvHGamerules.h" /> <ClInclude Include="..\mod\AvHHive.h" /> <ClInclude Include="..\mod\AvHMapExtents.h" /> <ClInclude Include="..\mod\AvHMarineEquipment.h" /> <ClInclude Include="..\mod\AvHMarineTurret.h" /> <ClInclude Include="..\mod\AvHMarineWeapon.h" /> <ClInclude Include="..\mod\AvHMinimap.h" /> <ClInclude Include="..\mod\AvHMovementUtil.h" /> <ClInclude Include="..\mod\AvHNetworkMessages.h" /> <ClInclude Include="..\mod\AvHNexusServer.h" /> <ClInclude Include="..\mod\AvHNexusTunnelToClient.h" /> <ClInclude Include="..\mod\AvHOrder.h" /> <ClInclude Include="..\mod\AvHPlayer.h" /> <ClInclude Include="..\mod\AvHPlayerUpgrade.h" /> <ClInclude Include="..\mod\AvHPushableBuildable.h" /> <ClInclude Include="..\mod\AvHReinforceable.h" /> <ClInclude Include="..\mod\AvHResearchManager.h" /> <ClInclude Include="..\mod\AvHScriptManager.h" /> <ClInclude Include="..\mod\AvHSelectionHelper.h" /> <ClInclude Include="..\mod\AvHServerPlayerData.h" /> <ClInclude Include="..\mod\AvHServerUtil.h" /> <ClInclude Include="..\mod\AvHServerVariables.h" /> <ClInclude Include="..\mod\AvHSharedMovementInfo.h" /> <ClInclude Include="..\mod\AvHSharedTypes.h" /> <ClInclude Include="..\mod\AvHSharedUtil.h" /> <ClInclude Include="..\mod\AvHSiegeTurret.h" /> <ClInclude Include="..\mod\AvHSoundListManager.h" /> <ClInclude Include="..\mod\AvHSpawn.h" /> <ClInclude Include="..\mod\AvHSpecials.h" /> <ClInclude Include="..\mod\AvHTeam.h" /> <ClInclude Include="..\mod\AvHTechNode.h" /> <ClInclude Include="..\mod\AvHTechSlotManager.h" /> <ClInclude Include="..\mod\AvHTechTree.h" /> <ClInclude Include="..\mod\AvHTurret.h" /> <ClInclude Include="..\mod\AvHVisibleBlipList.h" /> <ClInclude Include="..\mod\AvHVoiceHelper.h" /> <ClInclude Include="..\mod\AvHWeldable.h" /> <ClInclude Include="..\mod\CollisionChecker.h" /> <ClInclude Include="..\mod\CollisionUtil.h" /> <ClInclude Include="..\mod\NetworkMeter.h" /> <ClInclude Include="..\mod\AvHAlienAbilities.h" /> <ClInclude Include="..\mod\AvHAlienWeaponConstants.h" /> <ClInclude Include="..\mod\AvHAlienWeapons.h" /> <ClInclude Include="..\mod\AvHBasePlayerWeapon.h" /> <ClInclude Include="..\mod\AvHMarineEquipmentConstants.h" /> <ClInclude Include="..\mod\AvHMarineWeaponConstants.h" /> <ClInclude Include="..\mod\AvHMarineWeapons.h" /> <ClInclude Include="..\mod\AvHParticleConstants.h" /> <ClInclude Include="..\mod\AvHParticleSystem.h" /> <ClInclude Include="..\mod\AvHParticleSystemEntity.h" /> <ClInclude Include="..\mod\AvHParticleSystemManager.h" /> <ClInclude Include="..\mod\AvHParticleTemplate.h" /> <ClInclude Include="..\mod\AvHParticleTemplateServer.h" /> <ClInclude Include="..\util\Balance.h" /> <ClInclude Include="..\util\Checksum.h" /> <ClInclude Include="..\util\CString.h" /> <ClInclude Include="..\util\GammaTable.h" /> <ClInclude Include="..\util\LinuxSupport.h" /> <ClInclude Include="..\util\Mat3.h" /> <ClInclude Include="..\util\MathUtil.h" /> <ClInclude Include="..\util\nowarnings.h" /> <ClInclude Include="..\util\Quat.h" /> <ClInclude Include="..\util\Stacktrace.h" /> <ClInclude Include="..\util\STLUtil.h" /> <ClInclude Include="..\util\StringVector.h" /> <ClInclude Include="..\util\Tokenizer.h" /> <ClInclude Include="..\util\Zassert.h" /> <ClInclude Include="..\textrep\TRDescription.h" /> <ClInclude Include="..\textrep\TRFactory.h" /> <ClInclude Include="..\textrep\TRTag.h" /> <ClInclude Include="..\textrep\TRTagValuePair.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>