// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores" bind "ENTER" "messagemode" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "," "impulse 123" bind "." "impulse 124" bind "/" "impulse 125" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "`" "toggleconsole" bind "a" "+moveleft" bind "c" "+showmap" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "impulse 3" bind "l" "impulse 105" bind "q" "lastinv" bind "r" "+movement" bind "s" "+back" bind "b" "impulse 11" bind "t" "+popupmenu" bind "u" "messagemode2" bind "v" "impulse 10" bind "w" "+forward" bind "x" "impulse 14" bind "y" "messagemode" bind "z" "impulse 80" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+voicerecord" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "jointeamone" bind "F2" "jointeamtwo" bind "F3" "autoassign" bind "F4" "readyroom" bind "F5" "snapshot" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+movement" bind "MOUSE3" "+popupmenu" bind "PAUSE" "pause" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "144.889999" brightness "0" cl_allowdownload "1" cl_allowupload "1" cl_autohelp "1.0" cl_buildmessages "1" cl_centerentityid "0.0" cl_cmdbackup "2" cl_cmdrate "100" cl_cmhotkeys "qwerasdfzxcv" cl_customcrosshair "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiclights "0" cl_forcedefaultfov "0" cl_highdetail "1" cl_himodels "0" cl_hudmapzoom "2" cl_iconb "221" cl_icong "149" cl_iconr "0" cl_idealpitchscale "0.8" cl_labelhivesight "1" cl_labelmaps "1" cl_lc "1" cl_intensity "0.55" cl_intensityalt "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_musicdelay "-1" cl_musicdirectory "" cl_musicvolume "0.6" cl_musicenabled "1" cl_particleinfo "0" cl_postprocessing "1" cl_quickselecttime ".15" cl_timeout "60" cl_updaterate "100" cl_vsmoothing "0.05" con_color "255 180 30" console "1.000000" crosshair "0" fps_max "250" fps_override "1" fps_modem "0.0" gamma "2.95" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" gl_use_shaders "0" gl_vsync "0" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "0" hud_classautokill "1" hud_draw "1" hud_fastswitch "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "barney" MP3FadeTime "2.0" MP3Volume "0.4" mp_decals "300" name "NSPlayer" net_graph "0" net_graphpos "1" net_scale "5" rate "100000" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2" skin "" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "151.169998" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.400000" m_rawinput "1" zoom_sensitivity_ratio "0.97" lightgamma "1.81" ex_interp "0.05" cl_cross "1" cl_bob "0.005" cl_bobcycle "0.8" cl_bobup "0.5" cl_weaponswap "2" cl_pistoltrigger "1" cl_weaponcfgs "2" +mlook exec userconfig.cfg