// // HPB bot - botman's High Ping Bastard bot // // (http://planethalflife.com/botman/) // // h_export.cpp // #include "dlls/extdll.h" #include "dlls/enginecallback.h" #include "dlls/util.h" #include "dlls/cbase.h" #include "mod/AvHConstants.h" #include "bot.h" #include "HPB_bot/engine/engine.h" #include "../types.h" #ifndef __linux__ HINSTANCE h_Library = NULL; HGLOBAL h_global_argv = NULL; #else void *h_Library = NULL; char h_global_argv[1024]; #endif enginefuncs_t g_engfuncs; globalvars_t *gpGlobals; char *g_argv; static FILE *fp; GETENTITYAPI other_GetEntityAPI = NULL; GETNEWDLLFUNCTIONS other_GetNewDLLFunctions = NULL; GIVEFNPTRSTODLL other_GiveFnptrsToDll = NULL; extern int mod_id; #ifndef __linux__ // Required DLL entry point BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { if (fdwReason == DLL_PROCESS_ATTACH) { } else if (fdwReason == DLL_PROCESS_DETACH) { if (h_Library) FreeLibrary(h_Library); if (h_global_argv) { GlobalUnlock(h_global_argv); GlobalFree(h_global_argv); } } return TRUE; } #endif #ifndef __linux__ #ifdef __BORLANDC__ extern "C" DLLEXPORT void EXPORT GiveFnptrsToDll(enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals) #else void DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) #endif #else extern "C" DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) #endif { int pos; char game_dir[256]; char mod_name[32]; //#ifdef AVH_MAPPER_BUILD //strcpy(mod_name, kModDirectory); //#endif // get the engine functions from the engine... memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t)); gpGlobals = pGlobals; // find the directory name of the currently running MOD... (*g_engfuncs.pfnGetGameDir)(game_dir); pos = strlen(game_dir) - 1; // scan backwards till first directory separator... while ((pos) && (game_dir[pos] != '/')) pos--; if (pos == 0) { // Error getting directory name! ALERT( at_error, "HPB_bot - Error determining MOD directory name!" ); } pos++; strcpy(mod_name, &game_dir[pos]); mod_id = AVH_DLL; #ifdef WIN32 string theTempName = string(getModDirectory()) + "\\dlls\\ns.dll"; h_Library = LoadLibrary(theTempName.c_str()); // TODO: Add this in when supporting linux again #else printf("DLopening ns/dlls/HPB_bot_i386.so..."); h_Library = dlopen("ns/dlls/HPB_bot_i386.so", RTLD_NOW); #endif if (h_Library == NULL) { // Directory error or Unsupported MOD! ALERT( at_error, "HPB_bot - MOD dll not found (or unsupported MOD)!" ); } #ifndef __linux__ h_global_argv = GlobalAlloc(GMEM_SHARE, 1024); g_argv = (char *)GlobalLock(h_global_argv); #else g_argv = (char *)h_global_argv; #endif other_GetEntityAPI = (GETENTITYAPI)GetProcAddress(h_Library, "GetEntityAPI"); if (other_GetEntityAPI == NULL) { // Can't find GetEntityAPI! ALERT( at_error, "HPB_bot - Can't get MOD's GetEntityAPI!" ); } other_GetNewDLLFunctions = (GETNEWDLLFUNCTIONS)GetProcAddress(h_Library, "GetNewDLLFunctions"); // if (other_GetNewDLLFunctions == NULL) // { // // Can't find GetNewDLLFunctions! // // ALERT( at_error, "HPB_bot - Can't get MOD's GetNewDLLFunctions!" ); // } other_GiveFnptrsToDll = (GIVEFNPTRSTODLL)GetProcAddress(h_Library, "GiveFnptrsToDll"); if (other_GiveFnptrsToDll == NULL) { // Can't find GiveFnptrsToDll! ALERT( at_error, "HPB_bot - Can't get MOD's GiveFnptrsToDll!" ); } pengfuncsFromEngine->pfnCmd_Args = Cmd_Args; pengfuncsFromEngine->pfnCmd_Argv = Cmd_Argv; pengfuncsFromEngine->pfnCmd_Argc = Cmd_Argc; pengfuncsFromEngine->pfnPrecacheModel = pfnPrecacheModel; pengfuncsFromEngine->pfnPrecacheSound = pfnPrecacheSound; pengfuncsFromEngine->pfnSetModel = pfnSetModel; pengfuncsFromEngine->pfnModelIndex = pfnModelIndex; pengfuncsFromEngine->pfnModelFrames = pfnModelFrames; pengfuncsFromEngine->pfnSetSize = pfnSetSize; pengfuncsFromEngine->pfnChangeLevel = pfnChangeLevel; pengfuncsFromEngine->pfnGetSpawnParms = pfnGetSpawnParms; pengfuncsFromEngine->pfnSaveSpawnParms = pfnSaveSpawnParms; pengfuncsFromEngine->pfnVecToYaw = pfnVecToYaw; pengfuncsFromEngine->pfnVecToAngles = pfnVecToAngles; pengfuncsFromEngine->pfnMoveToOrigin = pfnMoveToOrigin; pengfuncsFromEngine->pfnChangeYaw = pfnChangeYaw; pengfuncsFromEngine->pfnChangePitch = pfnChangePitch; pengfuncsFromEngine->pfnFindEntityByString = pfnFindEntityByString; pengfuncsFromEngine->pfnGetEntityIllum = pfnGetEntityIllum; pengfuncsFromEngine->pfnFindEntityInSphere = pfnFindEntityInSphere; pengfuncsFromEngine->pfnFindClientInPVS = pfnFindClientInPVS; pengfuncsFromEngine->pfnEntitiesInPVS = pfnEntitiesInPVS; pengfuncsFromEngine->pfnMakeVectors = pfnMakeVectors; pengfuncsFromEngine->pfnAngleVectors = pfnAngleVectors; pengfuncsFromEngine->pfnCreateEntity = pfnCreateEntity; pengfuncsFromEngine->pfnRemoveEntity = pfnRemoveEntity; pengfuncsFromEngine->pfnCreateNamedEntity = pfnCreateNamedEntity; pengfuncsFromEngine->pfnMakeStatic = pfnMakeStatic; pengfuncsFromEngine->pfnEntIsOnFloor = pfnEntIsOnFloor; pengfuncsFromEngine->pfnDropToFloor = pfnDropToFloor; pengfuncsFromEngine->pfnWalkMove = pfnWalkMove; pengfuncsFromEngine->pfnSetOrigin = pfnSetOrigin; pengfuncsFromEngine->pfnEmitSound = pfnEmitSound; pengfuncsFromEngine->pfnEmitAmbientSound = pfnEmitAmbientSound; pengfuncsFromEngine->pfnTraceLine = pfnTraceLine; pengfuncsFromEngine->pfnTraceToss = pfnTraceToss; pengfuncsFromEngine->pfnTraceMonsterHull = pfnTraceMonsterHull; pengfuncsFromEngine->pfnTraceHull = pfnTraceHull; pengfuncsFromEngine->pfnTraceModel = pfnTraceModel; pengfuncsFromEngine->pfnTraceTexture = pfnTraceTexture; pengfuncsFromEngine->pfnTraceSphere = pfnTraceSphere; pengfuncsFromEngine->pfnGetAimVector = pfnGetAimVector; pengfuncsFromEngine->pfnServerCommand = pfnServerCommand; pengfuncsFromEngine->pfnServerExecute = pfnServerExecute; pengfuncsFromEngine->pfnClientCommand = pfnClientCommand; pengfuncsFromEngine->pfnParticleEffect = pfnParticleEffect; pengfuncsFromEngine->pfnLightStyle = pfnLightStyle; pengfuncsFromEngine->pfnDecalIndex = pfnDecalIndex; pengfuncsFromEngine->pfnPointContents = pfnPointContents; pengfuncsFromEngine->pfnMessageBegin = pfnMessageBegin; pengfuncsFromEngine->pfnMessageEnd = pfnMessageEnd; pengfuncsFromEngine->pfnWriteByte = pfnWriteByte; pengfuncsFromEngine->pfnWriteChar = pfnWriteChar; pengfuncsFromEngine->pfnWriteShort = pfnWriteShort; pengfuncsFromEngine->pfnWriteLong = pfnWriteLong; pengfuncsFromEngine->pfnWriteAngle = pfnWriteAngle; pengfuncsFromEngine->pfnWriteCoord = pfnWriteCoord; pengfuncsFromEngine->pfnWriteString = pfnWriteString; pengfuncsFromEngine->pfnWriteEntity = pfnWriteEntity; pengfuncsFromEngine->pfnCVarRegister = pfnCVarRegister; pengfuncsFromEngine->pfnCVarGetFloat = pfnCVarGetFloat; pengfuncsFromEngine->pfnCVarGetString = pfnCVarGetString; pengfuncsFromEngine->pfnCVarSetFloat = pfnCVarSetFloat; pengfuncsFromEngine->pfnCVarSetString = pfnCVarSetString; pengfuncsFromEngine->pfnPvAllocEntPrivateData = pfnPvAllocEntPrivateData; pengfuncsFromEngine->pfnPvEntPrivateData = pfnPvEntPrivateData; pengfuncsFromEngine->pfnFreeEntPrivateData = pfnFreeEntPrivateData; pengfuncsFromEngine->pfnSzFromIndex = pfnSzFromIndex; pengfuncsFromEngine->pfnAllocString = pfnAllocString; pengfuncsFromEngine->pfnGetVarsOfEnt = pfnGetVarsOfEnt; pengfuncsFromEngine->pfnPEntityOfEntOffset = pfnPEntityOfEntOffset; pengfuncsFromEngine->pfnEntOffsetOfPEntity = pfnEntOffsetOfPEntity; pengfuncsFromEngine->pfnIndexOfEdict = pfnIndexOfEdict; pengfuncsFromEngine->pfnPEntityOfEntIndex = pfnPEntityOfEntIndex; pengfuncsFromEngine->pfnFindEntityByVars = pfnFindEntityByVars; pengfuncsFromEngine->pfnGetModelPtr = pfnGetModelPtr; pengfuncsFromEngine->pfnRegUserMsg = pfnRegUserMsg; pengfuncsFromEngine->pfnAnimationAutomove = pfnAnimationAutomove; pengfuncsFromEngine->pfnGetBonePosition = pfnGetBonePosition; pengfuncsFromEngine->pfnFunctionFromName = pfnFunctionFromName; pengfuncsFromEngine->pfnNameForFunction = pfnNameForFunction; pengfuncsFromEngine->pfnClientPrintf = pfnClientPrintf; pengfuncsFromEngine->pfnServerPrint = pfnServerPrint; pengfuncsFromEngine->pfnGetAttachment = pfnGetAttachment; pengfuncsFromEngine->pfnCRC32_Init = pfnCRC32_Init; pengfuncsFromEngine->pfnCRC32_ProcessBuffer = pfnCRC32_ProcessBuffer; pengfuncsFromEngine->pfnCRC32_ProcessByte = pfnCRC32_ProcessByte; pengfuncsFromEngine->pfnCRC32_Final = pfnCRC32_Final; pengfuncsFromEngine->pfnRandomLong = pfnRandomLong; pengfuncsFromEngine->pfnRandomFloat = pfnRandomFloat; pengfuncsFromEngine->pfnSetView = pfnSetView; pengfuncsFromEngine->pfnTime = pfnTime; pengfuncsFromEngine->pfnCrosshairAngle = pfnCrosshairAngle; pengfuncsFromEngine->pfnLoadFileForMe = pfnLoadFileForMe; pengfuncsFromEngine->pfnFreeFile = pfnFreeFile; pengfuncsFromEngine->pfnEndSection = pfnEndSection; pengfuncsFromEngine->pfnCompareFileTime = pfnCompareFileTime; pengfuncsFromEngine->pfnGetGameDir = pfnGetGameDir; pengfuncsFromEngine->pfnCvar_RegisterVariable = pfnCvar_RegisterVariable; pengfuncsFromEngine->pfnFadeClientVolume = pfnFadeClientVolume; pengfuncsFromEngine->pfnSetClientMaxspeed = pfnSetClientMaxspeed; pengfuncsFromEngine->pfnCreateFakeClient = pfnCreateFakeClient; pengfuncsFromEngine->pfnRunPlayerMove = pfnRunPlayerMove; pengfuncsFromEngine->pfnNumberOfEntities = pfnNumberOfEntities; pengfuncsFromEngine->pfnGetInfoKeyBuffer = pfnGetInfoKeyBuffer; pengfuncsFromEngine->pfnInfoKeyValue = pfnInfoKeyValue; pengfuncsFromEngine->pfnSetKeyValue = pfnSetKeyValue; pengfuncsFromEngine->pfnSetClientKeyValue = pfnSetClientKeyValue; pengfuncsFromEngine->pfnIsMapValid = pfnIsMapValid; pengfuncsFromEngine->pfnStaticDecal = pfnStaticDecal; pengfuncsFromEngine->pfnPrecacheGeneric = pfnPrecacheGeneric; pengfuncsFromEngine->pfnGetPlayerUserId = pfnGetPlayerUserId; pengfuncsFromEngine->pfnBuildSoundMsg = pfnBuildSoundMsg; pengfuncsFromEngine->pfnIsDedicatedServer = pfnIsDedicatedServer; pengfuncsFromEngine->pfnCVarGetPointer = pfnCVarGetPointer; pengfuncsFromEngine->pfnGetPlayerWONId = pfnGetPlayerWONId; // give the engine functions to the other DLL... (*other_GiveFnptrsToDll)(pengfuncsFromEngine, pGlobals); }