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[API function]

FSOUND_Reverb_GetProperties

Returns the current hardware reverb environment.

signed char F_API FSOUND_Reverb_GetProperties(
FSOUND_REVERB_PROPERTIES *props
);

Parameters

props Pointer to a FSOUND_REVERB_PROPERTIES structure definition. The definiotion for this structure is given in the link below.

Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

Remarks

These values are only relevant if you are in DSOUND mode with an EAX3 compatible soundcard, or XBOX and PS2.
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Supported on the following platforms : Win32, XBox, PlayStation 2

See Also

FSOUND_Reverb_GetChannelProperties , FSOUND_REVERB_PROPERTIES , FSOUND_Reverb_SetChannelProperties , FSOUND_Reverb_SetProperties

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