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[API function]

FSOUND_GetNumHWChannels

Returns the number of available hardware mixed 2d and 3d channels.

signed char F_API FSOUND_GetNumHWChannels(
int *num2d,
int *num3d,
int *total
);

Parameters

num2d Pointer to integer to store the number of available hardware mixed 2d channels.
num3d Pointer to integer to store the number of available hardware mixed 3d channels.
total Usually num2d + num3d, but on some platforms like PS2 and GameCube, this will be the same as num2d and num3d (and not the sum) because 2d and 3d voices share the same pool.

Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

Remarks

___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube


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