[API function]
Returns information on the memory usage of fmod. This is useful for determining a fixed memory size to
make FMOD work within for fixed memory machines such as pocketpc and consoles.
DLL_API void F_API FSOUND_GetMemoryStats(
unsigned int *currentalloced,
unsigned int *maxalloced
);
Parameters
currentalloced |
Currently allocated memory at time of call.
|
maxalloced |
Maximum allocated memory since FSOUND_Init or FSOUND_SetMemorySystem
|
Return Value
void
Remarks
Note that if using FSOUND_SetMemorySystem, the memory usage will be slightly higher than without it, as fmod has to have a small amount of memory overhead to manage the available memory.
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube
See Also
FSOUND_ALLOCCALLBACK
,
FSOUND_FREECALLBACK
,
FSOUND_GetFreeHWRam
,
FSOUND_Init
,
FSOUND_REALLOCCALLBACK
,
FSOUND_SetMemorySystem
This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.
Generated Thu Dec 15 17:31:30 2005
by SourceDoc v0.10, the automated source code documenter.