/* * min.c -- a minimal Lua interpreter * loads stdin only with minimal error handling. * no interaction, and no standard library, only a "print" function. */ #include #include "lua.h" static int print(lua_State *L) { int n=lua_gettop(L); int i; for (i=1; i<=n; i++) { if (i>1) printf("\t"); if (lua_isstring(L,i)) printf("%s",lua_tostring(L,i)); else if (lua_isnil(L,i)) printf("%s","nil"); else if (lua_isboolean(L,i)) printf("%s",lua_toboolean(L,i) ? "true" : "false"); else printf("%s:%p",lua_typename(L,lua_type(L,i)),lua_topointer(L,i)); } printf("\n"); return 0; } static const char *getF(lua_State *L, void *ud, size_t *size) { FILE *f=(FILE *)ud; static char buff[512]; if (feof(f)) return NULL; *size=fread(buff,1,sizeof(buff),f); return (*size>0) ? buff : NULL; } int main(void) { lua_State *L=lua_open(); lua_register(L,"print",print); if (lua_load(L,getF,stdin,"=stdin") || lua_pcall(L,0,0,0)) fprintf(stderr,"%s\n",lua_tostring(L,-1)); return 0; }