### General bot settings ### # What prefix to put in front of a bot's name (can leave blank) Prefix=[BOT] # After this many minutes into a match, the bots will leave the game if there are no humans playing # Helps prevent stalemates and bugs that happen after extremely long matches # Default = 90 minutes MaxAIMatchTime=90 # When should the server start adding bots? Note: bots will always be added after round start regardless # 0 = On map load (after 5 second grace period) # 1 = When all humans have joined a team (i.e. no more humans left in ready room) # 2 = When the round has started (after countdown) BotFillTiming=1 ### Skill Settings ### # Bot skill settings. There are 4 settings from 0 - 3 for easiest - hardest # Use BotSkillName= to start defining a skill level, then the following: # ReactionTime = How quickly in seconds the bot will react to sighting enemies # AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0) # MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0) # ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0) # Set the difficulty using the 'mp_botskill' cvar (0 - 3) BotSkillLevel=0 MarineReactionTime=0.4 MarineAimSkill=0.1 MarineMovementTracking=0.1 MarineViewSpeed=0.5 AlienReactionTime=0.5 AlienAimSkill=0.2 AlienMovementTracking=0.2 AlienViewSpeed=0.75 BotSkillLevel=1 MarineReactionTime=0.2 MarineAimSkill=0.5 MarineMovementTracking=0.4 MarineViewSpeed=1.0 AlienReactionTime=0.2 AlienAimSkill=0.5 AlienMovementTracking=0.5 AlienViewSpeed=1.3 BotSkillLevel=2 MarineReactionTime=0.2 MarineAimSkill=0.6 MarineMovementTracking=0.6 MarineViewSpeed=1.5 AlienReactionTime=0.2 AlienAimSkill=0.8 AlienMovementTracking=0.8 AlienViewSpeed=1.5 BotSkillLevel=3 MarineReactionTime=0.1 MarineAimSkill=1.0 MarineMovementTracking=1.0 MarineViewSpeed=2.0 AlienReactionTime=0.1 AlienAimSkill=1.0 AlienMovementTracking=1.0 AlienViewSpeed=2.0 # Desired team sizes. Only used if bot fill mode is 'fillteams' # Format is TeamSize=mapname:nummarines/numaliens # 'default' will be used if playing a map not listed below TeamSize=default:7/7 TeamSize=ns_machina:8/8 TeamSize=ns_ragnarok:8/8 TeamSize=ns_askr_b5:8/8 TeamSize=ns_askr_b6:8/8 TeamSize=co_faceoff:4/4 TeamSize=co_core:4/4 TeamSize=co_pulse:6/6 TeamSize=co_ulysses:6/6 TeamSize=co_niveus:5/5 TeamSize=co_kestrel:5/5 ### Alien Settings ### # Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash # You can also use ? for random, so if you want movement always first but then defense and sensory at random, use # ChamberSequence:movement/?/? # Or if you want sensory always last, but movement and defence random, use # ChamberSequence=?/?/sensory ChamberSequence=?/?/?