#include "util/nowarnings.h" #include "types.h" #include "mod/AvHMapExtents.h" #include "mod/AvHConstants.h" #ifdef AVH_SERVER #include "dlls/extdll.h" #include "dlls/util.h" #include "dlls/cbase.h" #include "engine/shake.h" #include "dlls/decals.h" #include "dlls/gamerules.h" #include "mod/AvHServerUtil.h" #endif AvHMapExtents::AvHMapExtents() { this->ResetMapExtents(); } #ifdef AVH_SERVER void AvHMapExtents::CalculateMapExtents() { if(!this->mCalculatedMapExtents) { // Fetch from map extents entity if the map has one FOR_ALL_ENTITIES(kwsMapInfoClassName, AvHMapInfo*) *this = theEntity->GetMapExtents(); END_FOR_ALL_ENTITIES(kwsMapInfoClassName) this->mCalculatedMapExtents = true; } } #endif void AvHMapExtents::ResetMapExtents() { // Set defaults this->mMaxViewHeight = kDefaultViewHeight; this->mMinViewHeight = kDefaultMinMapExtent; this->mMinMapX = this->mMinMapY = kDefaultMinMapExtent; this->mMaxMapX = this->mMaxMapY = kDefaultMaxMapExtent; this->mDrawMapBG = true; this->mCalculatedMapExtents = false; #ifdef AVH_SERVER this->mTopDownCullDistance = kMaxRelevantCullDistance; #endif } float AvHMapExtents::GetMinViewHeight() const { return this->mMinViewHeight; } float AvHMapExtents::GetMaxViewHeight() const { return this->mMaxViewHeight; } void AvHMapExtents::SetMinViewHeight(float inViewHeight) { this->mMinViewHeight = inViewHeight; } void AvHMapExtents::SetMaxViewHeight(float inViewHeight) { this->mMaxViewHeight = inViewHeight; } float AvHMapExtents::GetMinMapX() const { return this->mMinMapX; } float AvHMapExtents::GetMaxMapX() const { return this->mMaxMapX; } void AvHMapExtents::SetMinMapX(float inMapX) { this->mMinMapX = inMapX; if(this->mMinMapX < -kMaxMapDimension) { this->mMinMapX = -kMaxMapDimension; } } void AvHMapExtents::SetMaxMapX(float inMapX) { this->mMaxMapX = inMapX; if(this->mMaxMapX > kMaxMapDimension) { this->mMaxMapX = kMaxMapDimension; } } float AvHMapExtents::GetMinMapY() const { return this->mMinMapY; } float AvHMapExtents::GetMaxMapY() const { return this->mMaxMapY; } void AvHMapExtents::SetMinMapY(float inMapY) { this->mMinMapY = inMapY; if(this->mMinMapY < -kMaxMapDimension) { this->mMinMapY = -kMaxMapDimension; } } void AvHMapExtents::SetMaxMapY(float inMapY) { this->mMaxMapY = inMapY; if(this->mMaxMapY > kMaxMapDimension) { this->mMaxMapY = kMaxMapDimension; } } bool AvHMapExtents::GetDrawMapBG() const { return this->mDrawMapBG; } void AvHMapExtents::SetDrawMapBG(bool inDrawMapBG) { this->mDrawMapBG = inDrawMapBG; } #ifdef AVH_SERVER float AvHMapExtents::GetTopDownCullDistance() const { return this->mTopDownCullDistance; } void AvHMapExtents::SetTopDownCullDistance(float inCullDistance) { ASSERT(inCullDistance > 0); this->mTopDownCullDistance = inCullDistance; } #endif