// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_pistol.mdl" $modelname "w_hg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "w_pistol_ref" } $flags 0 $externaltextures $hbox 0 "Bone01" -4.97 -9.59 0 5.17 8.23 1.91 $sequence "idle" { "w_hg_anims\idle" fps 30 }