// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\p_pistol.mdl" $modelname "p_hg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "p_pistol_ref" } $flags 0 $attachment 0 "Bip01 R Hand" 13 1 4 $hbox 0 "Bip01 Neck" -2.869898 0 -4.140396 0 1.399663 0 $hbox 0 "Bip01 R Hand" 0 -0.01 -2.53 12.26 1.81 4.79 $sequence "idle" { "p_hg_anims\idle" fps 30 }