// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\p_gg.mdl" $modelname "p_gg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "p_gg_ref" } $flags 0 $attachment 0 "Bip01 R Hand" 17.700001 1.9 8.6 $hbox 0 "Bip01 R Hand" 0 -1.589536 0 11.24647 0 6.229363 $hbox 0 "p_gl_tex" -7.76 0 -13.65 6.49 6.47 16.83 $sequence "idle" { "p_gg_anims\idle" fps 20 }