// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\p_mine.mdl" $modelname "p_mine.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "p_mine_ref" } $flags 0 $hbox 0 "Bip01 R Hand" -0.81 -0.98 -10.48 6.97 18.25 8.63 $sequence "idle" { "p_mine_anims\idle" fps 20 }