//======== (C) Copyright 2001 Charles G. Cleveland All rights reserved. ========= // // The copyright to the contents herein is the property of Charles G. Cleveland. // The contents may be used and/or copied only with the written permission of // Charles G. Cleveland, or in accordance with the terms and conditions stipulated in // the agreement/contract under which the contents have been supplied. // // Purpose: // // $Workfile: AvHVisibleBlipList.h $ // $Date: 2002/07/23 17:34:59 $ // //------------------------------------------------------------------------------- // $Log: AvHVisibleBlipList.h,v $ // Revision 1.7 2002/07/23 17:34:59 Flayra // - Updates for new hive sight info // // Revision 1.6 2002/07/08 17:21:57 Flayra // - Allow up to 64 blips, don't ASSERT if we exceed them (trying to draw all physents from shared code on client and server) // // Revision 1.5 2002/07/01 21:22:09 Flayra // - Reworked sprites to be simpler and to allow more types // // Revision 1.4 2002/05/28 18:13:02 Flayra // - New hive sight (different states for different targets) // // Revision 1.3 2002/05/23 02:32:57 Flayra // - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development. // //=============================================================================== #ifndef AVH_VISIBLE_BLIP_LIST_H #define AVH_VISIBLE_BLIP_LIST_H #include "../types.h" #ifdef AVH_CLIENT #include "cl_dll/util_vector.h" #include "AvHBlipConstants.h" #include #endif typedef int AVHHSPRITE; const int kMaxBlips = 64; class AvHVisibleBlipList { public: AvHVisibleBlipList(); void AddBlip(float inX, float inY, float inZ, int8 inStatus = 0, int8 inBlipInfo = 0); void AddBlipList(const AvHVisibleBlipList& other); void Clear(); #ifdef AVH_CLIENT void Draw(const pVector& inView, int kDefaultStatus); void SetTimeBlipsReceived(float inTime); void VidInit(); #endif bool operator==(const AvHVisibleBlipList& inList); bool operator!=(const AvHVisibleBlipList& inList); int mNumBlips; float mBlipPositions[kMaxBlips][3]; int8 mBlipStatus[kMaxBlips]; int8 mBlipInfo[kMaxBlips]; private: #ifdef AVH_CLIENT AVHHSPRITE mSprite[kNumBlipTypes]; float mTimeBlipsReceived; #endif }; #endif