// Use this file to configure your DEDICATED server. // This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end) // // Please visit the server ops forum on www.natural-selection.org, or check out the manual if you have any questions about any of these settings. // //////////////////////////////////////////////////// // Common between listenserver.cfg and server.cfg // //////////////////////////////////////////////////// // Default server name. Change to "Bob's Server", etc. hostname "Natural Selection v3.3" // Must specify sv_region, or it won't show up in Steam server browser // 0: US East coast // 1: US West coast // 2: South America // 3: Europe // 4: Asia // 5: Australia // 6: Middle East // 7: Africa sv_region 0 // general gameplay mp_autoconcede 4 mp_limitteams 1 mp_combattime 15 // block abusive console scripts (wait, special, etc.)? mp_blockscripts 0 // Set to -1 to disallow voting (looks in mapcycle.txt for entries) mp_mapvoteratio .6 // Enable HLTV proxies to connect sv_proxies 1 // maximum client movement speed (needed for commander mode) sv_maxspeed 4000 sv_allowdownload 1 // Enforce file consistency 0 = none, 1 = game version, 2 = additional files for competitive play (previously 1) mp_consistency 1 // Commander voting mp_votedowntime 180 mp_votecasttime 2 mp_votepercentneeded .4 mp_minvotesneeded 3 // More obscure settings mp_countdowntime .2 mp_latejointime 1.5 mp_logdetail 0 mp_falldamage 1 mp_killdelay 3 mp_flashlight 1 mp_footsteps 1 // AI Player Settings mp_botsenabled 0 mp_botminplayers 0 mp_botusemapdefaults 1 mp_botskill 1 mp_botautomode 0 mp_botcommandermode 0 // disable autoaim and mad gibs sv_aim 0 violence_hgibs 0 violence_agibs 0 // player bounding boxes (collisions, not clipping) sv_clienttrace 3.5 ///////////////////////////////////////// // Server options (in listenserver UI) // ///////////////////////////////////////// mp_tournamentmode 0 mp_friendlyfire 0 sv_cheats 0 mp_drawdamage 0 // Handicap one side (0-100) mp_team1damagepercent 100 mp_team2damagepercent 100 // 60 minute timelimit (never ends match in progress) mp_timelimit 60 /////////////////////////////// // Dedicated server specific // /////////////////////////////// sv_lan 0 // Forces a limit on structures on the server sv_structurelimit 300 // disable clients' ability to pause the server pausable 0 // List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server. mp_serverops "" // Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.) mp_uplink 1 // Needed so this file is executed on map change, like pre-NS v2.1 mapchangecfgfile server.cfg // Post HL 25th Aniversary update sv_rollangle 0 sv_allow_shaders 0 // Set rate limits, otherwise they initialize to bad values sv_maxupdaterate 102 sv_maxunlag 0.3 sv_maxrate 0 sv_minrate 20000 sv_minupdaterate 30