### General bot settings ### # What prefix to put in front of a bot's name (can leave blank) prefix=[BOT] # If the bot is stuck trying to move for this long(in seconds), it will suicide to start again. # 0 = Will not suicide MaxStuckTime=30 # When should the server start adding bots? # 0 = On map load (after 5 second grace period) # 1 = When all humans have joined a team (i.e. no more humans left in ready room) # 2 = When the round has started (after countdown) BotFillTiming=1 ### Skill Settings ### # Bot skill settings. You can define as many settings as you like and reference them by name # Format is BotSkillName = name, followed by one of the following: # ReactionTime = How quickly in seconds the bot will react to sighting enemies # AimSkill = How accurately the bot can lock sights on you after seeing you (0.0 - 1.0) # MovementTracking = How accurately the bot can follow a moving target (0.0 - 1.0) # ViewSpeed = How fast the bot can swivel its view (0.1 - 2.0) # Reference the difficulties by name using the 'botskill' command (see Help.txt) BotSkillName=Easy MarineReactionTime=0.5 MarineAimSkill=0.1 MarineMovementTracking=0.1 MarineViewSpeed=0.5 AlienReactionTime=0.5 AlienAimSkill=0.2 AlienMovementTracking=0.2 AlienViewSpeed=0.75 BotSkillName=Medium MarineReactionTime=0.2 MarineAimSkill=0.5 MarineMovementTracking=0.4 MarineViewSpeed=1.0 AlienReactionTime=0.2 AlienAimSkill=0.5 AlienMovementTracking=0.5 AlienViewSpeed=1.3 BotSkillName=Hard MarineReactionTime=0.2 MarineAimSkill=0.6 MarineMovementTracking=0.6 MarineViewSpeed=1.5 AlienReactionTime=0.2 AlienAimSkill=0.8 AlienMovementTracking=0.8 AlienViewSpeed=1.5 BotSkillName=Godlike MarineReactionTime=0.1 MarineAimSkill=1.0 MarineMovementTracking=1.0 MarineViewSpeed=2.0 AlienReactionTime=0.1 AlienAimSkill=1.0 AlienMovementTracking=1.0 AlienViewSpeed=2.0 # Default bot skill level for all bots created. Must be a valid skill defined above DefaultSkillLevel=Medium # Desired team sizes. Only used if bot fill mode is 'fillteams'. # Format is TeamSize=mapname:nummarines/numaliens # 'default' will be used if playing a map not listed below TeamSize=default:7/7 TeamSize=ns_machina:8/8 TeamSize=ns_ragnarok:8/8 TeamSize=co_faceoff:4/4 TeamSize=co_core:4/4 TeamSize=co_pulse:6/6 TeamSize=co_ulysses:6/6 TeamSize=co_niveus:5/5 TeamSize=co_kestrel:5/5 ### Commander Settings ### # If commander is enabled then after match start, how long should the bot wait to allow a human to take command (in seconds) # Note that the bot will ignore this if no humans are present at the base CommanderWaitTime=10 ### Alien Settings ### # Preferred chamber sequence. Valid entries are 'defense', 'movement' and 'sensory'. Separate sequence with forward slash # You can also use ? for random, so if you want movement always first but then defense and sensory at random, use # ChamberSequence:movement/?/? # # Or if you want sensory always last, but movement and defence random, use # ChamberSequence=?/?/sensory ChamberSequence=defense/movement/sensory # Lerk cooldown in seconds. How long should bots wait after a lerk has died to replace them? # Lerks are fragile, so this prevents bots taking it in turns to go lerk every time one dies and burning through all their res. LerkCooldown=60 # Enabled life forms. If you don't want the bots to evolve to certain life forms then you can disable them here. # 0 = Disabled, 1 = Enabled AllowLerk=1 AllowFade=1 AllowOnos=1