... :: Commander :: Command Duties :: Structures: Armory

Summary: all equipment, resources, and most marine activities, depend upon structures, selected and placed by the commander. Placed structures must be built by marines.

To get an overall picture, see the tech tree.

Armory

Function: dispenses "free" ammo for a marine's active weapon.

: operates in a similar fashion to ammo-packs, supplying any marine that "uses" it with ammunition for their active weapon. The armory also teaches the command network a few new tricks – namely how to create shotguns, welders and mines within a small radius.

New Equipment: commander can now purchase shotguns, welders and mines.
New Structures: Advanced Armory. Note: while upgrading to an advanced armory, the armory will not be able to dispense ammo to marines.
Range:
weapons must be dropped within range.

      Armory

Cost:

25 rps

Build time

30

Armor Pts.

2400