// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_mg.mdl" $modelname "w_mg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "w_mg_ref" } $flags 0 $externaltextures $hbox 0 "Bone02" -1.4901 0 -5.451547 0 7.401632 0 $hbox 0 "mo-mg" -1.06 -8.2 -7.36 10.21 3.07 24.09 $sequence "idle" { "w_mg_anims\idle" fps 30 }