// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\p_sg.mdl" $modelname "p_sg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "p_sg_ref" } $flags 0 $attachment 0 "Bip01 R Hand" 23.700001 -1.1 6.6 $hbox 0 "Bip01 Neck" -2.869902 0 -4.140396 0 1.399666 0 $hbox 0 "Bip01 R Hand" -4.54 -2.09 -1.04 23.389999 2.37 7.93 $sequence "idle" { "p_sg_anims\idle" fps 30 }