// Stored modelname (without quotes): "C:\3DMAX31\Scenes\natural_selection\knife\v_knife_HV.mdl" $modelname "v_kn_hv.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "knife_ref_HV" } $flags 0 $hbox 0 "Bone26" -1.8 -2.14 -0.47 1.82 1.173586 1.17 $hbox 0 "Bone27" -2.14 -1.72 -0.4 0 0 1.27 $hbox 0 "Bone25" -2.97 -4.59 -2.4 3.32 11.039249 2.6 $hbox 0 "Bone03" -1.8 -2.14 -1.18 1.83 1.174229 0.46 $hbox 0 "Bone04" -2.33 -1.36 -1.26 0 0 0.16 $hbox 0 "Bone47" -2.98 -4.59 -2.61 3.32 10.49 2.4 $sequence "idle1" { "v_kn_hv_anims\idle1" fps 10 } $sequence "idle2" { "v_kn_hv_anims\idle2" fps 10 } $sequence "attack1" { "v_kn_hv_anims\attack1" fps 25 } $sequence "attack2" { "v_kn_hv_anims\attack2" fps 25 } $sequence "draw" { "v_kn_hv_anims\draw" fps 18 }