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          <td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa 
            Data</a> :: <a href="alien_species.html" class="sectionlink">Species</a> 
            :: <a href="alien_gorge.html" class="sectionlink">Gorge</a>: Hive-Learned 
            Abilities</font></span></td>
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                              <p><b>Summary</b>: Belligerent and obese, Gorges 
                                serve as a kind of mobile hive and support unit. 
                                Their most important role is triggering <a href="alien_newhives.html">new 
                                hives</a> and creating <a href="alien_chambers.html">chambers</a> 
                                from lumps of raw matter<br>
                                they &#133; un-digest. Without them the aliens 
                                cannot keep pace with <a href="front_commander.html">marine 
                                research</a> and <a href="front_upgrades.html">upgrades</a>. 
                                To this end, they receive resources much faster 
                                than other species, and can tap a larger amount. 
                                They can also spray <a href="alien_gorge_primary.html">healing</a> 
                                bacteria from their mouths, restoring chambers 
                                and other aliens to full effectiveness. Though 
                                their role is not as aggressive as the other species, 
                                they consistently find ways to cause mischief 
                                and support attacks on enemy positions. And with 
                                their <a href="alien_gorge_inherent.html">spit</a>, 
                                <a href="alien_gorge_hive.html">web</a> and <a href="alien_gorge_hive.html">babbler</a> 
                                abilities, underestimating them in combat is a 
                                dangerous mistake.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[<a href="alien_gorge_name.html">Name</a>]</p>
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                              <p class="sectiontext"><a href="alien_skulk.html"><img src="images/tech_10/alien_back.gif" width="15" height="15" border="0"></a> 
                                <a href="alien_gorge.html">Gorge</a></p>
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                                    <p><b>Two/Three Hive Abilities</b><br>
                                      <br>
                                      <b>Two Hives</b>: <span class="sectiontext">Webs</span></p>
                                    <p>Gorges often protect sensitive areas with 
                                      sticky strands of a fibrous, mucous-like 
                                      substance. When tripped, a web strand immediately 
                                      unanchors from both ends, and contracts 
                                      around its victim. After a few moments of 
                                      struggle a marine can break free &#150; 
                                      but until he does he will be moving much 
                                      slower, and <i>won't be able to use his 
                                      weapons, jump, or use jet packs</i>. Webs 
                                      are highly susceptible to heat: welders 
                                      can burn them away without activating them. 
                                      Multiple webs have cumulative effects.</p>
                                    <p><b>Three Hives</b>: <span class="sectiontext">Babblers</span><br>
                                      <br>
                                      with this most advanced ability, the Gorge 
                                      becomes a kind of hive itself. It can spontaneously 
                                      create primitive, fully autonomous Skulks, 
                                      that attack any enemies nearby. These Skulks 
                                      are not as powerful or clever as hive spawned 
                                      ones, and are also unstable. If not destroyed 
                                      in combat, they self-destruct after 15 seconds, 
                                      doing damage to any enemies nearby (a lesser 
                                      version of <a href="alien_skulk_hive.html">xenocide</a>).</p>
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                                <br>
                                <a href="alien_skulk_observation.html"><br>
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