// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_sg.mdl" $modelname "w_sg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "w_sg_ref" } $flags 0 $externaltextures $hbox 0 "Box01" -12.86 -5.75 -0.83 24.26 3.54 2.63 $sequence "idle" { "w_sg_anims\idle" fps 30 }