// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\p_pistol.mdl" $modelname "p_pistol.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "p_pistol_ref" } $flags 0 $attachment 0 "Bip01 R Hand" 11.4 1.6 6.4 $hbox 0 "Bip01 R Hand" 0 0 -2.31 11.47 2.21 7.04 $sequence "idle" { "p_pistol_anims\idle" fps 20 }