// Stored modelname (without quotes): "C:\3dmax31\Scenes\natural_selection\p_w_weapons\p_hmg.mdl" $modelname "p_hmg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "body" { studio "p_hmg_ref" } $flags 0 $attachment 0 "Bip01 R Hand" 30 2 9.5 $hbox 0 "Bip01 R Hand" -10.84 -0.4 -2.56 29.4 4.3 10.85 $sequence "idle" { "p_hmg_anims\idle" fps 20 }