Metal 27-8-2004 =============================================== Natural Selection map : Metal (ns_metal.bsp) Level Design : Juha "quazilin" Lipsonen (quazilin@hotmail.com) New environment sky "metal_" New sprite. ------------------------------------------------------- Stuff: Bug reports/Suggestions are welcome to quazilin@hotmail.com Machine : 500/700mhz 192mb ram Build time : Eight months + playtesting/updating Compile time : ~2hours? While mapping I listened great oldskool musik tunes - www.kohina.com ! Have fun and enjoy the map! Greetings : Dracka RedDog NS Clan - #reddog @ quakenet Flayra Zazi Mendasp Insane blueman manah Nay Yamazaki Hypergrip Ekaj |DL|JazzX Marcos Mr.Ben Drunken.Monkey +all you nubs and ns fans out there! Changelog : ------------------------- + update-12 * Bug Fixes. * New Res SA-hive ------------------------- + update-11 * More infestation/Tweaks * Optimized surface access * Fixed 3 build exploits ------------------------- + update-10 * New "Supply way" * Smaller "Storage D" * New res * More infestation/Tweaks * Added steam bursts. ------------------------- + update-9 * Tweaks * Crash bug fix ------------------------- + update-8 * Tweaks * More vents * Removed double node ------------------------- + update-7 * Lowered Storage D ceiling * Small bug fixes ------------------------- + update-6 * Small layout change * Tweaks ------------------------- + update-5 * One res added * Lowered ceiling * Weldable door changed a bit ------------------------- + update-4 * One res node removed * Res node location changed * Little tweaks * Cooling hive easier to heal ------------------------- + update-3 * Res node location changes * Cargo -> Storage D * More details. ------------------------- + update-2 * Removed 2 res nodes * More particle effects * More ambience sounds * Bug fixes -Ladder bug (thanks Ekaj) * More vents/hiding places -------------------------