#include "hud.h" #include "cl_dll/cl_util.h" float gTextR = 1; float gTextG = 1; float gTextB = 1; void DrawSetTextColor(float r, float g, float b ) { gTextR = r; gTextG = g; gTextB = b; gEngfuncs.pfnDrawSetTextColor(r, g, b); } int DrawConsoleString( int x, int y, const char *string ) { //return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string ); if (string[0] == 2) { ++string; } int result = gHUD.GetSmallFont().DrawString(x, y, string, gTextR * 255, gTextG * 255, gTextB * 255, kRenderTransAdd); DrawSetTextColor(1, 1, 1); return result; } void GetConsoleStringSize( const char *string, int *width, int *height ) { //gEngfuncs.pfnDrawConsoleStringLen( string, width, height ); if (string[0] == 2) { ++string; } *width = gHUD.GetSmallFont().GetStringWidth(string); *height = gHUD.GetSmallFont().GetStringHeight(); } int ConsoleStringLen( const char *string ) { int _width, _height; GetConsoleStringSize( string, &_width, &_height ); return _width; } void ConsolePrint( const char *string ) { // TODO Max: implement this gEngfuncs.pfnConsolePrint( string ); } void CenterPrint( const char *string ) { // TODO Max: implement this gEngfuncs.pfnCenterPrint( string ); }