// Stored modelname (without quotes): "h:\SDK2\SDK\Weapon~1\ns\p_models\w_hmg.mdl" $modelname "w_hmg.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "w_hmg_ref" } $flags 0 $externaltextures $hbox 0 "Bone02" -2.615462 -7.275277 -7.333773 0 0 0 $hbox 0 "hmg" -3.01 -19.58 -3.76 3.06 34 9.27 $sequence "idle" { "w_hmg_anims\idle" fps 30 }