$modelname "b_resourcetower.mdl" $cd "." $cdtexture "." $cliptotextures $scale 1.0 $bodygroup "studio" { studio "resource_tower_reference" } $flags 0 $externaltextures $attachment 0 "D_particle_help" 0 4 0 $hbox 0 "D_tower_body" -30.009998 -7.25 -30.16 30.009998 10.18 30.860001 $hbox 0 "D_particle_help" -5.27 0 -5.48 5.27 7.4 5.33 $hbox 0 "D_Tube_top" -4.54 -24.72481 -4.21 4.7 0 5.65 $hbox 0 "D_Claw_body" -8.21 -3.5 -7.92 8.21 3.5 9.62 $hbox 0 "D_upper_claw03" 0 -4.34 -0.78 11.01 2.06 1.9 $hbox 0 "D_upper_claw01" -0.99 -4.34 -1.05 9.36 2.06 1.58 $hbox 0 "D_upper_claw02" -0.09 -4.34 -2.2 10.28 2.06 0.48 $hbox 0 "D_UpperLeg02" -0.06 -9.13 -6.72 23.459999 6.15 4.17 $hbox 0 "D_LowerLeg02" -1.9 -16.34 -3.93 16.780001 2.17 1.47 $hbox 0 "D_Foot02" -4.84 -35.369999 -11.29 13.11 8.19 8.26 $hbox 0 "D_UpperLeg03" -1.05 -9.13 -5.44 22.42 6.15 5.45 $hbox 0 "D_LowerLeg03" -2.89 -16.34 -2.66 15.79 2.17 2.75 $hbox 0 "D_Foot03" -5.83 -35.369999 -10.02 12.12 8.19 9.53 $hbox 0 "D_UpperLeg01" -0.02 -9.13 -4.36 23.59 6.15 6.53 $hbox 0 "D_LowerLeg01" -1.68 -16.34 -1.56 16.99 2.17 3.84 $hbox 0 "D_Foot01" -4.62 -35.369999 -8.93 13.33 8.19 10.62 $hbox 0 "D_UpperLeg04" 0 -9.13 -4.34 24.629999 6.15 6.56 $hbox 0 "D_LowerLeg04" -1.14 -16.34 -1.53 17.540001 2.17 3.87 $hbox 0 "D_Foot04" -4.08 -35.369999 -8.89 13.87 8.19 10.66 $sequence "spawn" { "b_resourcetower_anims\spawn" fps 5 loop } $sequence "deploy" { "b_resourcetower_anims\deploy" fps 7 } $sequence "idle1" { "b_resourcetower_anims\idle1" fps 5 loop } $sequence "idle2" { "b_resourcetower_anims\idle2" fps 5 loop } $sequence "dummy_researching" { "b_resourcetower_anims\dummy_researching" fps 1 } $sequence "active" { "b_resourcetower_anims\active" fps 6 loop } $sequence "dummy_fire" { "b_resourcetower_anims\dummy_fire" fps 1 } $sequence "take_damage_dummy" { "b_resourcetower_anims\take_damage_dummy" fps 1 } $sequence "die_forward" { "b_resourcetower_anims\die_forward" fps 17 } $sequence "die_left" { "b_resourcetower_anims\die_left" fps 17 } $sequence "die_backward" { "b_resourcetower_anims\die_backward" fps 17 } $sequence "die_right" { "b_resourcetower_anims\die_right" fps 17 } $sequence "dummy_special" { "b_resourcetower_anims\dummy_special" fps 1 }